A brief computer graphics / rendering course
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Updated
Jul 7, 2023 - C++
A brief computer graphics / rendering course
A brief computer graphics / rendering course
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
LuxCore source repository
Lighthouse 2 framework for real-time ray tracing
GPU Raytracer from scratch in C++/CUDA
Vulkan Real-time Path Tracer Engine
Physically based renderer with Path Tracing and Photon Mapping.
Open-Source CUDA/OpenCL Speed Of Light Ray-tracer
A simple Wavefront OBJ viewer.
Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
A ray tracing program
✨A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my master degree thesis at University Milano-Bicocca. ✨
Experimental Physically Based Renderer
An Awesome Visual Path Tracer. 可视化路径追踪渲染器
A program that takes photographs of a virtual world.
Converting vertex meshes to voxel data and visualizing using VCT
DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illumination in Minecraft-inspired scenes using Vulkan to test the algorithm's efficacy in real-time.
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