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[HEADER-ONLY] C++14 AABB simple collision detection/response framework for games. Depends on SSVStart, SFML2.0. It has nice performance. Features interchangeable spatial partitioning and resolution systems, a way to prevent the "crack problem", easy to use C++11 lambda callbacks for collision events. It's not perfect, but it should work very wel…
Changes the resolution of video files and creates a new video file from the original source. By lowering high resolution, 4K/8K videos will be played comfortably on old machines.
There is 3 projects in the Bachelor courses. With a 1-dimensional array matrix implementation, we had to perform matrix equation calculations and solving functions.