3D roguelike (only level generation and movement for now)
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Updated
Apr 1, 2024 - C++
Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.
3D roguelike (only level generation and movement for now)
My first rogue-like game made using C++ and SDL2(Incomplete)
Field of vision algorithm intended for use in roguelike games. Based on Brensenham's digital line algorithm.
Hackaton game programming project for the U12 computer science teaching at Mines ParisTech
🦂: Roguelike
An experimental roguelike game project based on libtcod.
A rogue-like game built using C++ and OOP principles
6 labs for the OOP course in ETU uni
Tinn is not Nethack: A rogue-alike game
command line roguelike version of Path of Exile
Traditional Roguelike written in C++ using SDL2
Innere Finsternis - A horror-themed fantasy dungeon crawl game.
A dungeon engine for rogue-like style games.
This is a road map game similar to the rogue like road map but is implemted for the command line.
WIP - My attempt to implement rogue-like game. Create your character and fight in the deepest dungeon for your life and uncover the oldest and forgotten seecrets of hell.
Turn based strategy game combining chess and roguelike games.
Small hobby project. Working on this in my spare time as a learning activity.
It's a try to make a roguelike game on Qt with my students