GWRL - Vector graphics twin-stick shooter
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Updated
Aug 26, 2024
GWRL - Vector graphics twin-stick shooter
A simple libtcod/SDL2 raycaster
Making a roguelike in a summer with Scala and Indigo!
Possum - A trash-eating game engine
Notes and code for my roguelike dev tutorial series on YouTube
ASCII roguelike in a skyscraper [STATUS: PROJECT REBOOT]
My attempt at following roguetutorials.com's rogue tutorial
A 2D game engine written in C with an embedded scripting via LuaJIT
An ASCII roguelike project written in Python.
.NET 6 bindings for my Procyon game engine library. Includes a built-in configurable input mapping system.
Personal roguelike project
Roguelike being written in Go
A podcast about Roguelikes
Roguelike made for Reddit/r/RoguelikeDev following the excellent Amethyst Roguelike Tutorial by Herbert Wolverson, but using Bevy in place of bracket_libs terminal and Bevy's ECS..
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