Collect crash (or UndefinedBehaviorSanitizer error) reports, triage, and estimate severity.
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Updated
Jun 9, 2024 - Rust
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Collect crash (or UndefinedBehaviorSanitizer error) reports, triage, and estimate severity.
Implementation of Tetris in Rust
A single-threaded, 3D software-rendering pipeline in Rust.
A Rust CHIP8 implementation that also serves as good reference for setting up SDL2 on Rust
A Pac-Man clone in Rust built with SDL2 and Emscripten, with a playable browser build!
Dam busters written in Rust with liquid fun 2d physics engine and Sdl2 crates.
A fun chip8 interpreter built in Rust for fun!
Created by SDL Community
Released 1998