#
sight
Here are 8 public repositories matching this topic...
NAT Punchthrough, Mobile GPU-Based Sight/Visibility/Field of View, Movement Sync
android game gamedev unity shaders game-development shader unity3d unity-3d visibility field-of-view sight nat-punchthrough nat-hole-punching udp-hole-punching fog-of-war movement-sync position-sync unity-networking top-down-game
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Updated
Apr 14, 2022 - C#
A simple Line of Sight (LOS) implementation with Unity physics ray casting system
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Updated
May 4, 2022 - C#
second attempt for mobile sight/visibility/fog of war
android game c-sharp gamedev csharp unity shaders game-development shader unity3d unity-3d visibility field-of-view sight 3d game-dev fog-of-war top-down-game
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Updated
Apr 14, 2022 - C#
trying to make mobile sight system/fog of war
android game c-sharp gamedev csharp unity shaders game-development shader unity3d unity-3d visibility field-of-view sight 3d game-dev fog-of-war top-down-game
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Updated
Apr 14, 2022 - C#
third attempt on sight/visibility/fog of war on mobile
android game c-sharp gamedev csharp unity shaders game-development shader unity3d unity-3d visibility field-of-view sight 3d game-dev fog-of-war top-down-game
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Updated
Apr 14, 2022 - C#
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