#
sight
Here are 8 public repositories matching this topic...
NAT Punchthrough, Mobile GPU-Based Sight/Visibility/Field of View, Movement Sync
android
game
gamedev
unity
shaders
game-development
shader
unity3d
unity-3d
visibility
field-of-view
sight
nat-punchthrough
nat-hole-punching
udp-hole-punching
fog-of-war
movement-sync
position-sync
unity-networking
top-down-game
-
Updated
Apr 14, 2022 - C#
A simple Line of Sight (LOS) implementation with Unity physics ray casting system
-
Updated
May 4, 2022 - C#
second attempt for mobile sight/visibility/fog of war
android
game
c-sharp
gamedev
csharp
unity
shaders
game-development
shader
unity3d
unity-3d
visibility
field-of-view
sight
3d
game-dev
fog-of-war
top-down-game
-
Updated
Apr 14, 2022 - C#
trying to make mobile sight system/fog of war
android
game
c-sharp
gamedev
csharp
unity
shaders
game-development
shader
unity3d
unity-3d
visibility
field-of-view
sight
3d
game-dev
fog-of-war
top-down-game
-
Updated
Apr 14, 2022 - C#
third attempt on sight/visibility/fog of war on mobile
android
game
c-sharp
gamedev
csharp
unity
shaders
game-development
shader
unity3d
unity-3d
visibility
field-of-view
sight
3d
game-dev
fog-of-war
top-down-game
-
Updated
Apr 14, 2022 - C#
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