WIP decompilation of Sonic Advance 2 - a GameBoy Advance game written in C
-
Updated
Jul 3, 2024 - C
WIP decompilation of Sonic Advance 2 - a GameBoy Advance game written in C
A mod that adds Sonic characters (only Sonic for now) as playable characters in sm64ex-coop.
Sonic the Hedgehog sprite editor, portable clone of Xenowhirl's SonMapEd.
Library for reading and writing the assets of Mega Drive Sonic the Hedgehog games.
Sonic Battle Text Editor
ALURA course - repository number one.
Enhanced SMPS 68k Type 1b sound driver, featuring a two-channel DAC driver.
A C++ library and collection of tools that aims to make modding games in the Sonic the Hedgehog franchise easier.
Mod Files for the Xbox 360 version of Sonic '06 mod; Legacy of Solaris.
Open source recreation of original Sonic The Hedgehog 1991 game on C++ programming language.
Compressor and decompressor for the Nemesis file format.
Replacement SFX sound driver for Sonic CD, based on Sonic & Knuckles's driver
Import and export RenderWare animations (.anm) into Blender 3D
GameMaker project template for designing 2D video games based on the Sonic the Hedgehog series
Sonic game made using Object Pascal programming language
Level editor for Sonic The Hedgehog ROMs, inspired by Brett Kosinski's level editor of the same name
Source Code for a Sonic Fan Game Made in Game Maker Studio
Another Nintendo 3DS port of the Sonic CD (2011) Decompilation
A save editor for Sonic CD for the Sega CD
Add a description, image, and links to the sonic-the-hedgehog topic page so that developers can more easily learn about it.
To associate your repository with the sonic-the-hedgehog topic, visit your repo's landing page and select "manage topics."