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79 public repositories
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A high level Vulkan compute library for D
A functionnal shading language for Vulkan
Updated
Apr 17, 2017
Java
SPIR-V structs and constants in Go, kept in sync.
Dilithium is a bidirectional shader converter for converting between DXIL and SPIR-V.
Parse SPIR-V module and gathers its interface(I/O variables, uniforms and input attachments), experimental repo for postludium
Updated
Feb 13, 2018
Rust
"cross shade" meta shading language and compiler
Updated
Mar 31, 2018
Rust
SPIR-V HTML Specification to JSON converter
Updated
Jul 10, 2018
HTML
SPIR-V Binary code Manipulation
Updated
Jul 10, 2018
Java
A code-generated SPIR-V compiler for ocaml.
Updated
Jul 20, 2018
OCaml
SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime
Rust macros for generating SPIR-V binaries at compile time for use with Vulkan.
A SPIR-V backend for the Nim compiler
Talvos is a dynamic-analysis framework and debugger for Vulkan/SPIR-V programs.
Documentation for Talvos, a SPIR-V interpreter and Vulkan device emulator.
Updated
Jun 18, 2019
HTML
Compile MSIL assemblies to Spir-V
High-Level SPIRV - a language designed to simplify writing Vulkan shaders
Mirror; Work-in-progress software-rendering Vulkan implementation
A compiler that generats SPIR-V.
Converting the C-like language to binary or human readable SPIR-V
Program that takes in a Vulkan shader SPIR-V program and converts it to uint32_t's that can be used directly in the source code of a program. Can also generate C/C++ headers directly.
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