Warp is a feature-rich framework for multiplayer games, written in GameMaker and NodeJS (previously GM-Online-Framework)
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Updated
Jun 18, 2024 - TypeScript
Warp is a feature-rich framework for multiplayer games, written in GameMaker and NodeJS (previously GM-Online-Framework)
This is my implementation in TypeScript to the "Build Your Own Redis" Challenge
electron utility to map various local device access (including network proxy) to TCP/IP ports.
A TCP testing tool, immediately useful and intuitive to use right out of the box
A TCP proxy server with the ability to intercept and manipulate PostgreSQL requests.
Vehicle gateway servers (HTTP REST API + TCP Server) and also TCP client to connect to communicate with with TCP server & REST API. HAPROXY roundrobin load-balancing used for horizontal scalability between TCP servers + uses Redis PubSub to collaborate and each command / reply their tcp clients.
Doe Vida is a TCP client and server for a donations app. The server is made using Node.js and the client is made using Next.js & Electron. This is a university project for the subject of Distributed Systems at UTFPR
TCP chat server & client created with Node.js. Uses CLI for client interaction. The project serves as an example on how to work with Node's net and readline modules.
REST API for your FTP server
Use Deno as TCP/UDP server.
Example of a simple TCP server using JSON-RPC as a protocol
Simple Node.js server and client that uses the Net module.
High-performance networked mutex for Node.js libraries.
It's a static server where the conversion between the client and the server is just a keys instead of content
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