A single header file with useful macros for logging in Unreal Engine 5 projects.
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Updated
Aug 8, 2021 - C
A single header file with useful macros for logging in Unreal Engine 5 projects.
This repo contains some Thirdparty libraries built for Hololens that is not officially shipped with Unreal Engine
Implement Fluid Simulation (FLIP) on Unreal Engine 5 with NVIDIA GVDB Library
A place to store houdini learnings; typically for wrangle nodes, but could be entire hip files
This is a Remake of the Senior Design Capstone that was created for the Spring Semester of 2022 at Texas Wesleyan University. I scaled down the Scope of the application, and the overall simulation focused on getting an AI Agent to Navigate a Maze to reach the location of a Goal in a Maze using Reinforcement Learning via the Q-Learning Algorithm.
Welcome to Obstacle Assault, a thrilling game developed in Unreal Engine 5 where your objective is to navigate through challenging obstacles to reach the finish line!
LibWebSockets HTTP server library for Unreal Engine 5.
This project provide the Ultimate Modular Menu System for Unreal Engine 5 using Common UI where everything is easy to reuse/build on. For the options menu, there is everything you need from basic scalability settings to DLSS/FSR/XeSS/NIS/TSR settings but also Post Process or Lumen settings and NvRTX settings like RTXDI or SER.
A Curated List of Multiplayer Game Network Programming Resources
Small project in Unreal Engine 5.3, using Meta XR plugin to create a mixed reality experience inspired from the Meta Quest Game "First Encounters".
This is an Unreal project 5.3 that uses PDFium binaries to read PDF and show it on widget in runtime.
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