A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
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Updated
Apr 11, 2024 - C++
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
3D Renderer Engine builds with Vulkan and C++ 20
Cross-platform game engine
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
A very basic 3D renderer using Vulkan. BSP trees were implemented to replace the depth buffer as an experiment. This project was created in July 2022 and is still "active".
A Vulkan 3d game engine
A rewrite of Vinegar, but using a job-based system
My free and open-source Vulkan renderering engine
Vulkan-based educational engine
Vulkan redesigned with modern C++.
Phobos Vulkan Renderer
Vulkan renderer with bindless design and render graphs.
Game engine written with C++ and Vulkan.
Hydra is a RHI which utilizes both Vulkan and DirectX 12 to deliver high-performance graphics and efficient resource management.
My first Vulkan Renderer.
Vulkan render
My personal Vulkan renderer
Shift: A Rendering Sandbox for Computer Graphics Research
Praxisprojekt SS2022 - Bachelor WS2023
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