wolfenstein
Here are 30 public repositories matching this topic...
ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
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Jul 10, 2024 - C
Archived repository. For current repo, see: https://github.com/etlegacy/etlegacy
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Mar 1, 2020 - C
Improved Wolfenstein: Enemy Territory Engine
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Jun 10, 2024 - C
RtcwPro - Competition Mod for Return to Castle Wolfenstein
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Jun 16, 2024 - C
My own implementation of Wolfenstein 3D game using C language and self written engine on sdl
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Aug 1, 2019 - C
Transformed a 2D Map into Immersive 3D Environment with Textured Walls
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Mar 30, 2024 - C
💡 Raycasting program in C/C++
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Feb 23, 2024 - C
Clone of ET-XreaL project (XreaL renderer for Wolfenstein: Enemy Territory)
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Aug 24, 2019 - C
Modification of Wolf3D for DOS to use modern WASD control scheme
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Jun 26, 2019 - C
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Feb 2, 2019 - C
A random maze generator with Wolfenstein3D style rendering
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Mar 19, 2023 - C
[42School project] My Raycasting with MinilibX
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Aug 28, 2020 - C
Basic Raycaster in C
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May 10, 2023 - C
👾 🎲 This project is inspired by the world-famous game of the same name of the 90s, which became the first FPS in history. The goal of the project is to create a dynamic view inside the maze, using raycasting technology.
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Aug 1, 2022 - C
The aim of this project is to explore ray-casting with the goal to make a dynamic view inside a maze, using a graphical representation.
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Jul 12, 2021 - C
I found the source of Wolfenstein 3-D Redux somewhere and tried porting it to OSX
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Mar 18, 2024 - C
A ray-casting game inspired by Wolfenstein 3D.
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Jul 10, 2020 - C
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