my favorite projects
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Updated
Oct 6, 2016 - Java
my favorite projects
Desktop Reversi game made in Kotlin and Swing. The project focuses on implementing and exploring AI algorithms for zero-sum games, including MinMax, Alpha-Beta pruning, and various heuristics.
Simulating the game theory behind Linaia-Agon by Iannis Xenakis
Some applications of optimization using linear, binary, and integer programming.
A minimax algorithm to solve a two-player connection board game
Psychopy implementation of the article : "Neural computations underpinning the strategic management of influence in advice giving" by Uri Hertz & BB
A tic tac toe game with an AI that you just can't beat
A custom MARL (multi-agent reinforcement learning) environment where multiple agents trade against one another (self-play) in a zero-sum continuous double auction. Ray [RLlib] is used for training.
A 2D JavaFX implementation of one of the most popular and old board games. The AI player's moves are calculated using the expectiminimax algorithm.
Demonstration of the concept of convergence for the Fictitious Play algorithm, simulating a simple zero-sum game over multiple iterations.
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