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[Removed in v2.1] Randomizer (for peds, vehicles & weapons)
Grinch_ edited this page Dec 17, 2025
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This feature adds random variations to models by selecting different child nodes during gameplay.
1️⃣ Create randomizer nodes:
- Name them
x_randomizer,x_randomizer2,x_randomizer3, etc. - Each node represents a point where a random variation can occur.
2️⃣ Add child variants under each randomizer node.
- ModelExtras will randomly pick one variant per randomizer node at runtime.
📌 Suppose you have a car model with different color & wheel options:
├── x_randomizer (Body Colors)
│ ├── Variant_1 (Red)
│ ├── Variant_2 (Blue)
│ ├── Variant_3 (Green)
├── x_randomizer2 (Wheel Types)
│ ├── Variant_A (Alloy Wheels)
│ ├── Variant_B (Steel Wheels)
│ ├── Variant_C (Chrome Wheels)
✅ Result: Each car spawns with a random color and random wheel type, making gameplay more dynamic! 🚗💨