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env_rain

wootguy edited this page May 23, 2026 · 2 revisions

Creates rain conveyors automatically in outdoor areas. Demo video:

Demo Video

To change density, replace the rain models with a .gmr file (models/hlcoop_v2/weather/rain*.bsp). The rain texture can be swapped out with bspguy (right click image -> import). Splash sounds can be replaced with a .gsr file (sound/hlcoop/weather/rain*.wav).

There is an env_snow entity too but it looks bad in maps that aren't totally covered in snow textures. The snow isn't moving like I want either.

Keyvalue Description
targetname Name used to toggle rain on/off.
Spawnflag Description
1 Rain starts disabled.

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