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env_rain
wootguy edited this page May 23, 2026
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Creates rain conveyors automatically in outdoor areas. Demo video:
To change density, replace the rain models with a .gmr file (models/hlcoop_v2/weather/rain*.bsp). The rain texture can be swapped out with bspguy (right click image -> import). Splash sounds can be replaced with a .gsr file (sound/hlcoop/weather/rain*.wav).
There is an env_snow entity too but it looks bad in maps that aren't totally covered in snow textures. The snow isn't moving like I want either.
| Keyvalue | Description |
|---|---|
| targetname | Name used to toggle rain on/off. |
| Spawnflag | Description |
|---|---|
| 1 | Rain starts disabled. |
