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Companion Inventory

Taeguk edited this page Jul 5, 2026 · 1 revision

Companion Inventory

Every recruited Dvergr carries its own pack — a place to stash loot, feed it, and let it look after itself. Open it with Y while hovering your companion.

Opening the pack

Press Y on your own companion and a chest-style panel opens — exactly like opening a chest:

  • the companion's own 4 columns × 2 rows (8 slots) of storage,
  • your own inventory + crafting, so you can move things in and out,
  • a total weight readout for the pack,
  • a name field to rename the companion, and
  • a live HP readout next to the name.

Only the companion's owner can open its pack. While you're typing in the name field your normal hotkeys are suppressed, so the letters only edit the name.

The pack is saved on the companion, so its contents survive relogs and world reloads.

What the companion does with its pack

Your ally manages its own pack automatically:

Picks up loot

It gathers nearby loose items of types it already carries — so it only collects things you've told it to by seeding one in its pack first. An empty pack picks up nothing. It always fights first: while there are enemies around it won't wander off to collect items.

Eats food

Drop food in the pack and the companion eats one at a time, gaining a temporary bonus to its maximum health for that food's normal duration (which then fades, just like your own food). While a food buff is active a food icon shows above its health bar, and the panel's HP readout shows the raised maximum.

Drinks meads

  • A health mead is sipped when the companion drops below 35% health, and it keeps drinking until it's back above 90%.
  • Poison, fire, and frost resistance meads are drunk for their resistance — the matching resistance icon appears above the companion, and it genuinely takes less of that damage type. It keeps a resistance topped up as long as it has meads for it.
  • Plain stamina meads are ignored.

Gets encumbered

A pack holds up to 150 weight. Go over that and the companion becomes encumbered: it stops picking things up and won't attack (an encumbered icon shows above it) — but it can still move and follow you. Drop back under 150 and it returns to normal.

Losing and moving the pack

  • On death, a companion drops its whole pack on the ground where it fell, so you can recover the contents.
  • Communion Totems carry the pack too: seal a companion into a totem and its inventory is stored with it, then restored when you summon it back.
  • Portals: because a following companion travels with you, a wood portal won't let you through while one of your Follow-stance allies is carrying a non-teleportable item (ore and other portal-restricted materials). You'll get a message naming the ally and the item — clear it from the pack (or leave that ally behind) and you can portal.

Compatibility

Works alongside ComfyQuickSlots: the pack panel is positioned so it never hides the extra inventory row that mod adds.


See also: Companion Commands for the full hotkey list.

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