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41.170326
SmartBuff Retail
41.170326 (2026-03-17)
Full Changelog Previous Releases
- Release prep
- Adding midnight weapon buffs (weightstones)
- Implemented profession tool buffing with razorstones
Fixed TWW razorstone item ids
print error in chat if item buff fails for some reason; for clarity - Augment rune...
- Midnight Flasks/Phials!
- Midnight Food!
- Nit: Fix lua typo
- Step 1:
Adding Midnight 'Teas' as a new 'relaxed' buff... - Group buff improvements, UI cleanup, and behavior fixes
- Tooltips and Help
- Added missing tooltips across buff configuration
- Improved tooltip handling internally
- Added Help window explaining group buff options
- Expanded help text with examples and clarifications
- Group Buff Configuration
- Improved Additional and Ignore list management
- Lists now persist correctly and support party NPCs
- Added Clear button to reset lists
- Clarified that lists override class/role rules
- Single-Target Buff Behavior
- Fixed buffs jumping between targets
- Buff stays on original target when appropriate
- Marked certain buffs as single-target
- Added single-target label in buff list
- Battleground Behavior
- Added Exclude in BGs option for buffs
- Prevents certain buffs from auto-casting after BG resurrection
- UI Improvements
- Right-click buffs to open options
- Improved layout and spacing in buff settings
- Misc Fixes
- Group buffs now apply only to player-controlled units
- General internal cleanup and modernization
- Pvp buff only spells (Softrix#89)
- BG/Arena: queue only spellbook buffs after resurrection
PvP post-resurrection queue
- After resurrection in battleground or arena, only spellbook buffs are queued
- Flasks, food, scrolls, potions and other item buffs are no longer applied from the queue
- Queue is cleared then repopulated on PLAYER_ALIVE/PLAYER_UNGHOST when match is active
Made-with: Cursor
- Include weapon buffs in BG res queue
BG resurrection queue
- Queue weapon buffs (e.g. Windfury) after BG/arena res; no longer exclude SMARTBUFF_CONST_WEAPON
- Update comment to state spellbook buffs include weapon buffs
Made-with: Cursor
- Make sure that bg buffs respect gcd cycle. (Softrix#88)
- Post Resurrection Buff in BGs... (Softrix#87)
- Implement post-resurrection buff queue for Battlegrounds
- Fix in-combat falst positive due to a race condition (Softrix#86)
- Templates and combat removal (Softrix#85)
- feat: Retain template option, blocklist rename, combat/PvP updates
- Add Retain checkbox to copy buff settings when switching to fresh templates
- Inclusivity: Rename blacklist → blocklist (with migration)
- Default InCombat to off
- Add PvP prep-only message for Arena/BG
- Add play-sound tooltip.
- bump version to r39.130226
- updated what's new.
- feat: template switching, split templates, locale fixes, pvp prep buffing (Softrix#84)
- feat: template switching, split templates, locale fixes
Template switching:
- Add Battleground/Arena template switching for pvp/arena instance types
- Add Solo fallback for unknown instance types
- Refactor template selection into single if/elseif chain
- Merge chat message: "Switch template (reason) current -> new"
Template structure: - Split into GENERICS, INSTANCES, CUSTOM in all locales
- Assemble SMARTBUFF_TEMPLATES at load (SmartBuff.lua)
- Replace SMARTBUFF_INSTANCES with enum lookup on assembled templates
- Refactor Enum.SmartBuffGroup to 9-entry loop from generic keys
Localization: - de: fix Danish strings → German (generics + instances)
- zhCN: fix Nerub-ar Palace (奈幽贝扎宫 → 奈幽贝尔宫殿)
- Clarify INSTANCES comment: must match GetInstanceInfo()
Other: - Remove trailing/blank-line whitespace
- Update .cursorrules whitespace rules
- feat(ui): bottom bar layout, News button, R: labels, tooltips. New release
- Add News button: opens changelog panel, toggle to close
- Add "R:" prefix to reset buttons: R: Timers, R: All, R: Buffs, R: List
- Shrink RBT button (88→64px), add gaps between bottom buttons
- Add tooltips to all bottom buttons (RBT, All, Buffs, List, News, Done)
- Simplify help plate: "Reset buttons (hover for details)", remove per-button text
- Localize all new strings (en, de, fr, es, ru, tw, cn)
- properly reset each time and template switching fix, no longer default to same buff settings in each template due to bug. Leaving a note for later if the 'default' propagation is somehow useful.
- Lockdown in pvp, but buff in prep.
- feat: template switching, split templates, locale fixes
- Combat Safety! (Softrix#83)
keeping another protected function from combat - Fix chained buffs and add rogue/warrior updates (Softrix#82)
Chained buffs
- They work again now!
Rogue
- Assassination rogues can use 4 poisons with Dragon-Tempered Blades talent
Warrior
- Add Berserker Stance
- Async buff init & midnight combat fixes (Softrix#81)
- Implement comprehensive buff caching system with event-driven updates
Caching Infrastructure
- Add persistent caching for items/spells in SmartBuffItemSpellCache
- Add per-character valid spells cache (SmartBuffValidSpells)
- Add cache synchronization with expected data tracking
- Add cache invalidation on version mismatch
Event-Driven Updates
- Handle ITEM_DATA_LOAD_RESULT and SPELL_DATA_LOAD_RESULT events
- Update static buff tables when data loads asynchronously
- Accept partial data following AllTheThings pattern
Toy Management
- Cache all toys in S.Toybox for faster initialization
- Fix toy matching to handle placeholder itemLinks
- Update toy cache when itemLinks become available
Spell Validation
- Filter invalid/uncastable spells using spellbook checks
- Track valid spells per character in SavedVariables
- Add isSpellbookSpell parameter to differentiate class vs item spells
Debug Tools
- Add /sb cache command for cache statistics
- Add SMARTBUFF_PrintCacheStats() helper function
- Perf/memory: O(1) DATA_LOAD_RESULT lookups, ToyboxByID, throttle OnUpdate, compact toy cache, rebuild only on cache update
- Add itemIDToVarName/spellIDToVarName for O(1) var lookup in DATA_LOAD_RESULT handlers
- Add ToyboxByID index for O(1) toy lookup in FindItem; optimize LoadToys cache restore
- Throttle OnUpdate 0.2s->0.5s; guard debug path when Debug off
- Store toy cache as [toyID]=icon; support legacy load
- Schedule full buff rebuild only when DATA_LOAD_RESULT actually updated cache
- Extract cache helpers to SmartBuff.cache.lua
Cache refactor
- Add SmartBuff.cache.lua with load/save/sync/invalidate and PrintCacheStats helpers
- Remove cache function definitions from SmartBuff.lua (call into cache.lua)
- Update SmartBuff.toc: add SmartBuff.cache.lua after globals, document load order
Buffs.lua readability
- Add section headers (Globals and constants, Helper functions, Init: item list, Init: spell IDs, Init: per-class buff list)
- Add one-line comments above each helper (GetItems, getSpellBookItemByName, ValidateSpellData/ValidateItemData, GetSpellInfoIfNeeded, GetSpellInfoDirectIfNeeded, GetItemInfoIfNeeded, InsertItem, AddItem, SMARTBUFF_LoadToys)
- Adding summon water elemental for mage.
- nit
- harded incombat group buff checking to only react when values are non-secret (out of combat)
- Defensive handling for combat secret values and API types
Guard aura name in UnitBuffByBuffName and UnitAuraBySpellName (nil/secret for other units).
Guard spell/item cooldown: check cooldown table and use tonumber(cds/cd) or 0 in SMARTBUFF_BuffUnit and SMARTBUFF_doCast.
Normalize returned duration/expirationTime and all timeleft - GetTime() uses with tonumber(...) or 0.
Guard debuff icon in SMARTBUFF_IsDebuffTexture before string.find. - few more passes of defences
- some more hardening and workarounds for edge cases.
- Fixing reset all
- let's not do global on reset
- preparing for release
- nit
- fixing couple of edge cases with data reset and
- don't rebind keys in combat.
- oops forgot to update the reminder
- Fix buff food display
Move cache resets into dedicated helper functions
Some additional housekeeping - adding type and safe validation checks for all the saved variables so that if they're not... 'right' they will get fixed up before proceeding.
- updating changelong
- prismatic barrier for mages
- further optiomizations:
slow down set buffs pending to once every half second
Lets just not react to toys_updated event in case we're causing it. This may fix edgecase performane issue - buff state init is consistent (enabled/disabled)
- attempt number 2 at keep buff state after relogin, now with more changes
- alrighty, finally looks like buffinit is fixed
- fixing occasional nil error n find aura by name.
- release prep
- Fixing or at least clarifying in combat notifications and buff logic
proper conjure refreshment spell for retail - Fix weapon buffs not filtering out when they don't exist.
- nil edge case.
- Add cruft removal to saved buffs to avoid ambiguity and hopefully fix 'enabled disabled' inconsistency forever.
- Display items as items
Don't over-stress cleanup - Use canonical item:ID keys, dedupe potions/flasks, show names in UI, refresh options on data load
- Store item:ID in cBuffs/Order; normalize and dedupe on init
- Resolve item:ID to display name in splash, chat, options; redraw options list after SetBuffs when open
- Init: BuildItemTables then InitSpellList; SavedVariables guards; delayed retry for flasks/toys
- maybe finally no dupes?!
- adding guard for initial loop state to keep on trying till it's healthy.
- release prep
- Updating Shaman Buffs that changed in 12.0
- Internal version bump
- init even when version upgrade
- moving newer toys up the list to maybe init them faster. Honestly i should make toys... toys...
- Adding deadly poison for rogues
- reset toybox to default filters to be able to index toys.
- Update README to remove deprecated macro usage
Removed outdated instructions for using Smartbuff in macros. - Add GitHub Actions workflows for automated packaging and releases (Softrix#79)
- Adding GitHub workflows and new release prep
Workflows
- Added release.yml for tag-based packaging with BigWigs packager
- Added sync-externals.yml for manual library updates from CurseForge
- Added README.md documenting workflow setup and usage
Broker_SmartBuff
- Updated TOC interface version to 120000 for Midnight compatibility
- Updated version to 1.120000 in TOC manifest
- Added clarifying comment for modern API usage
Release
- Bumped SmartBuff.toc version to 36.120000 in preparation for release
- Updated changelog in localization.en.lua with r36.250126 user-facing changes
- Updated version comment in SmartBuff.lua to reflect optional version bumps
Packaging
- Added documentation comments to .pkgmeta explaining external library strategy
Development
- Added .cursorrules with project development guidelines and git commit message format
- Nit fixes from code review
- allow manual trigger for release workflow from actions.
- chore: Update external libraries from CurseForge and GitHub
Auto-synced external libraries:
- LibStub (CurseForge)
- CallbackHandler-1.0 (CurseForge)
- LibSharedMedia-3.0 (CurseForge)
- LibDataBroker-1.1 (GitHub)
- updating release to be able to do a manual vs release action and get a proper zip file
- debugging manual execution.
- nit: artifact path fix.
- nit: more release debug
- nit2. more manual testing
- fix for popup of new changes. It seems to have become broken at some point or another...
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> - Merge pull request Softrix#78 from ynazar1/fix-buff-order-reaarange-from-main
- Fix: Preserve custom buff order and filter toys correctly
- Fix buff order reset when opening/closing options window
- Fix buff order reset when toggling "Include Toys" setting
- Add toy filtering when "Include Toys" is disabled
- Improve InitBuffOrder() to preserve custom order while cleaning up
Fixes issues where user's custom buff arrangements were lost.
- Merge pull request Softrix#77 from ynazar1/fix-data-bugs-and-add-help-overlay
- Refactor item detection and fix ITEM type buff handling
Unified Item Search Functions:- Merged SMARTBUFF_CountReagent() and SMARTBUFF_FindItem() into shared SMARTBUFF_FindItemInternal() function
- Both functions now use identical search logic with consistent ItemLink extraction for Dragonflight item qualities
- SMARTBUFF_CountReagent() returns total count across all bags and item ID
- SMARTBUFF_FindItem() returns first match location, stack count, and texture
- Eliminated ~50 lines of duplicate code while maintaining backward compatible return values
ITEM Type Buff Initialization Fix: - Modified SMARTBUFF_SetBuff() to skip item count filtering for SMARTBUFF_CONST_ITEM type during setup
- ITEM type buffs (Create Healthstone, etc.) are now kept in buff list even when count == 0
- Item existence check moved to runtime in SMARTBUFF_BuffUnit() where it correctly triggers creation spells
- Prevents conjured item buffs from being incorrectly removed during initialization when items don't exist yet
ITEM Type Buff Runtime Handling: - Removed premature r=20 assignment in SMARTBUFF_BuffUnit() ITEM type handling block
- Added early return when item found in inventory to prevent false "item not found" warnings
- Added check timer reset (tLastCheck = GetTime()) in UNIT_SPELLCAST_SUCCEEDED handler for ITEM type spells
- Prevents extra out-of-order checks immediately after casting creation spells before item appears in inventory
Performance and Code Quality: - Optimized SMARTBUFF_SetBuff() to extract both minLevel and texture from single C_Item.GetItemInfo() call
- Fixed variable shadowing by renaming local 'texture' to 'chainTexture' in ITEM type fallback logic
- Reused buffTexture from initial GetItemInfo() call instead of making redundant second call
- Added comprehensive inline comments documenting all local variables in SMARTBUFF_BuffUnit() function
Item Data Loading Enhancement: - Enhanced GetItems() function in SmartBuff.buffs.lua with two-stage validation and loading pattern
- Stage 1: Validate item IDs using C_Item.GetItemInfoInstant() for instant, cache-independent validation
- Stage 2: Async load localized item links using Item:CreateFromItemID() and ContinueOnItemLoad()
- Chains now store numeric IDs initially, updating to localized links as async callbacks complete
- SMARTBUFF_FindItem() handles both numeric IDs and item link strings seamlessly
- Clarifying that it's not name but itemlink that's being generated due to caching and api availability
- Fixing init on ui reload not triggering in correct order.
- Fix: Read definition data from cBuffs[] instead of profiles
- Fix Bug #1: SMARTBUFF_CheckUnitBuffs() reads Type/Links from cBuffs[]
- Fix Bug #2: SMARTBUFF_SetInCombatBuffs() copies all definition data
- Add help overlay for reset buttons in options frame
- Update version comment clarifying version bump requirements
Definition changes in buffs.lua now work after /reload without profile resets.
- Merge pull request Softrix#76 from ynazar1/midnight-fixes
- Removed/Commented Out Spells
Trueshot Aura (288613) — Commented out (doesn't exist in retail WoW)
Bark of the Wild (159988) — Commented out (removed)
Greater Blessing of Kings (203538) — Commented out (doesn't exist per Wowhead)
Embrace of the Shale Spider (90363) — Commented out (doesn't exist per Wowhead)
Strength of the Earth (160077) — Commented out (doesn't exist per Wowhead)
Invigorating Roar (50256) — Commented out (doesn't exist per Wowhead)
Qiraji Fortitude (90364) — Commented out (doesn't exist per Wowhead)
Sturdiness (160014) — Commented out (doesn't exist per Wowhead)
Savage Vigor (160003) — Commented out (doesn't exist per Wowhead)
Roar of Courage (93435) — Commented out (doesn't exist per Wowhead)
Keen Senses (160039) — Commented out (doesn't exist per Wowhead)
Spirit Beast Blessing (128997) — Commented out (doesn't exist per Wowhead)
Plainswalking (160073) — Commented out (doesn't exist per Wowhead)
IMPPRISBARRIER — Removed from mage buff list (undefined)
Restored/Added Spells
Amplifying Poison (381664) — Restored and added to rogue buff list
Atrophic Poison (381637) — Already restored (from previous commit)
Chain Updates
S.ChainWarriorStance — Removed SMARTBUFF_GLADSTANCE (commented out)
S.ChainWarriorShout — Removed SMARTBUFF_COMMANDINGSHOUT (commented out)
S.ChainPaladinAura — Added SMARTBUFF_CRUSADERAURA, removed SMARTBUFF_RETRIBUTIONAURA (not defined)
S.ChainRoguePoisonsLethal — Added SMARTBUFF_AMPLIFYPOISON
S.LinkStats — Removed undefined variables and commented out removed spells
S.LinkSta — Removed undefined variables and commented out removed spells
S.LinkAp — Removed entirely (only contained BATTLESHOUT, which doesn't need to link to itself)
S.LinkMa — Removed entirely (empty after all spells commented out)
Buff List Updates
PWF — Removed S.LinkSta reference (chain only contains PWF itself)
BATTLESHOUT — Removed S.LinkAp reference (chain only contained BATTLESHOUT itself)
TRUESHOTAURA — Commented out from hunter buff list
AMPLIFYPOISON — Added to rogue buff list
Code Cleanup
Normalized blank lines (removed excessive consecutive blank lines)
Normalized line endings (CRLF) - Bringing back missing buffs
- Removed vscode files.
Oops. - Midnight
Prep for Midnight, updated TOC, added new raids and translations, added flasks and corrected SpellId's etc. - Merge pull request Softrix#75 from ynazar1/augment-rune
- Adding Ethereal Augment Rune in 11.2.0
- Merge pull request Softrix#73 from ynazar1/release-updates
- 11.2 ToC Bump
- Merge pull request Softrix#70 from ynazar1/release-updates
- release notes and internal version bump
- Merge pull request Softrix#68 from speedwaystar/main
- removed legacy Dragonflight raid templates
cf. Softrix#48 - Merge pull request Softrix#67 from speedwaystar/main
-
- ADDED: horrific visions template
- FIXED: incorrect itemIds for Oil of Beledar's Grace, Oil of Deep Toxins and Algari Mana Oil
- ADDED: guns and warglaives to SMARTBUFF_WEAPON_STANDARD
- ADDED: warglaives to SMARTBUFF_WEAPON_SHARP
- ADDED: horrific visions template
- Merge pull request Softrix#66 from speedwaystar/main
- fix: GROUP_ROSTER_UPDATE bug workaround disabled since it was prevented Delve detection
- Merge pull request Softrix#65 from speedwaystar/main
- new: Delve template support
new: Liberation of Undermine raid template
new: Delicate Ebony Parasol toy
new: Stylish Black Parasol toy - Merge pull request Softrix#64 from speedwaystar/main
- new: support for "Hearty Well Fed" buff
new: localized string SMARTBUFF_LOC_HEARTY = "Hearty"
refactored: SMARTBUFF_IsPicnic(unit)
added: SMARTBUFF_IsWellFed(unit) - Merge pull request Softrix#61 from ynazar1/11.1.5-fixes-2
-
- Adding Symbiotic Link for druids The way it works is bad because its a targeted buff with cast time... But you can has reminder I guess.
- BugFix: Fix weapon buff due to itemlink change
- Merge pull request Softrix#60 from ynazar1/11.1.5-fixes
-
- Better loading order of things
- ToC Bump
- Tutorial fix due to api changes
- Better loading order of things
- Merge pull request Softrix#59 from ynazar1/mounted-init-bug
- Fixing mounted init bug not setting template
- Merge pull request Softrix#58 from ynazar1/Softrix#57-keybindings-fix
- toc bump and keybindings fix
- Merge pull request Softrix#56 from ynazar1/miscoptimize
- Whoops TWW flasks different rank bug and toc bump
- better location for optimize. allows init after login while mounted
- Don't redo buffs while mounted or in combat or flying. fixes stagger while gathering for outdoors raid/boss
- Merge pull request Softrix#54 from ynazar1/reset-buffs-not-all
- Merge pull request Softrix#53 from ynazar1/evoker-fix
- No more antidaze.
More nil checks - reset buffs, not UI settings on new releases
- Fix source of magic logic
- Merge pull request Softrix#52 from ynazar1/sanity
- Using one variable to compare versions.
Removed unused variables
Adding notes on how to release - Merge pull request Softrix#51 from ynazar1/evokerbuff-and-bump
- Moving visage to racials. Bumping ToC
- Merge pull request Softrix#50 from ynazar1/misc-fixes
-
- Shield localization, just in case.
- Refresh buff list on respec event
- Cleanup SL raids, add TWW raid to profiles.
- Shield localization, just in case.
- Merge pull request Softrix#49 from ynazar1/paladin-hero-buff
- Adding endless scales toy too
- Fix duration
- Paladin heroic weapon buffs. Fixing TOC addon icon and title
- Merge pull request Softrix#46 from ynazar1/tidecaller-and-levelup
- Add soulwell for warlocks
- correct spellid
- Issues fixing this should deal with Softrix#14 and Softrix#45
- Merge pull request Softrix#44 from ynazar1/roster_update_bug
- Sync with Curse version
- Avoid acting on event spam in delves/instances. Fixes performance issue Softrix#43
- Merge pull request Softrix#42 from ynazar1/tab-to-spaces-quest
- delete trailing spaces
- nit: newline
- third time is happy spanish?
- spanish attempt #2
- spanish localization fix
- nit: tabs-to-spaces cleanup
- Merge pull request Softrix#41 from ynazar1/hearty-food-tww
- Adding 'hearty' food version for tww and deprecating some of the old food items to improve performance
- Merge pull request Softrix#39 from ynazar1/debug-text-fix
- Nit: Fixing debug error text
- Merge pull request Softrix#38 from ynazar1/TTW-Items
- Attempt at keeping git inline with curse.
- Merge pull request Softrix#37 from ynazar1/TTW-Items
- Fixing spell/item calls
- Adding TWW food items programmatically
- Nit. Rename TWW augment rune
- TWW Weapon Oils and Stones
- Adding TWW Flasks
- Merge branch 'Softrix:main' into main
- Merge pull request Softrix#35 from ynazar1/ynazar1-1102-toc-bump
- Merge pull request #2 from ynazar1/ynazar1-1102-toc-bump
Update SmartBuff.toc - Update SmartBuff.toc
ToC Bump for 11.0.2 - Merge pull request #1 from Softrix/main
Sync from upstream - Merge pull request Softrix#34 from ynazar1/mass-barrier
- Adding mass barrier for mages
-
Restored libs / removed workflow (for now)
Fixes:- Better soul stone detection with talents
- Evoker missing buff and fixed buff duration.
Info:
Removed release workflow for now until I can focus more. Restored lib folder back into repo since last merge which removed them.
Mirrored the default message settings of classic, normal and warning are off, errors are on - less spammy for new users. - Merge pull request Softrix#33 from ynazar1/evoker-fixes
Evoker and warlock bugfixes - Merge pull request Softrix#32 from ynazar1/attempt-at-release
- Softrix#4 the blessing is bugged... so let's just move it to self-buff
- Addressing #1
Evoker: Adding missing sense power aura
Evoker (and others?): Range check fix
Warlock: Fixing warlock demonic healthstone check - Merge pull request Softrix#3 from Softrix/main
Syncing from original - Merge pull request #2 from Softrix/main
Syncing with main - Delete Libs/LibSharedMedia-3.0 directory
- Delete Libs/CallbackHandler-1.0 directory
- Delete lib
- Update .pkgmeta
- 11.0 - Bumped TOC & Version - Released to Curse
- Merge pull request Softrix#31 from ynazar1/Combined-TWW-fixes
- Merge pull request #1 from ynazar1/Combined-TWW-fixes
Combined tww fixes - More API changes based on globe recommendations
- Fixing additoinal aura names and nil comparisons while mounted or shapeshifted
- attempt at pkg release
- Adding thunderstrike ward
- Nit fixes
- First pass at missing TWW fixes
- Cleanup, cooldown fix, texture fix
- Wrong number of args for GetSpellTexture
- Fix no ids on game load, fishing + bugs.
- Fix spell names and duplication
- Nil concatenation
- Remove temp hack
- Fix ever multiplying list.
- Always reset buff list
- Quick fix for 11.0
- Updated Github in line with current retail build.
- Fixed Amplify Poison (marked as non-lethal)
- Bug Fixes & Updated TOC
Fixed buff order not saving, fixed issue where you wouldnt get prompts without first reloading the ui, added some evoker abilities. - Fix Macro Casting and Command Line
Fixed macro casting and command line, i.e. /smartbuff wasnt working due to duplicate SLASH init. - Merge pull request Softrix#29 from speedwaystar/main
Aberrus autotemplate and Fix Casting bugfix - merge fix
- Merge branch 'main' of https://github.com/speedwaystar/SmartBuff-Retail
Conflicts:
localization.en.lua
- fix for C_CVar.SetCVar ActionButtonUseKeyDown debacle
- fix capitalization for "Aberrus, The Shadowed Crucible"
- Merge pull request Softrix#27 from speedwaystar/main
- ensure O.SBButtonDownVal is initialized correctly (hack)
fixes: Softrix#26
Signed-off-by: speedwaystar speedwaystar@gmail.com - Fixes / OCD Changes :)
Slight fixes and o.c.d changes ;-) Matched the width of the splash options to that of the splash screen. Fixed the credits not showing on first load of a new version. r21 is now uploaded to Curseforge. - Merge pull request Softrix#25 from speedwaystar/main
ensure B table correctly initialized (thanks MyTechnoHunter) - fix Softrix#23: B table not initialized (thanks MyTechnoHunter)
Signed-off-by: speedwaystar speedwaystar@gmail.com - Merge pull request Softrix#24 from speedwaystar/main
10.1 maintenance update - C_Minimap.SetTracking() fix (thanks Codermilk!)
bumped TOC version to 100100 (10.1: Embers of Neltharion)
bumped addon date to
fixed DK pet typo 100523
some calls to the C_CVar namespace were still using deprecated globals
replaced "time" local variable with GetTime() calls
removed deprecated call to getglobal()
added "Abberus, The Shadowed Crucible" as a custom auto raid template
Signed-off-by: speedwaystar speedwaystar@gmail.com - r20 Curse Release
Updated for r20 Curse Release - Merge pull request Softrix#22 from speedwaystar/main
register sounds with Shared Media Library and prevent template being automatically reset after manual selection - prevent template being automatically reset after manual selection
- Merge branch 'main' of https://github.com/speedwaystar/SmartBuff-Retail
- register sounds with Shared Media Library
- Merge pull request Softrix#15 from speedwaystar/main
SMARTBUFF_SetTemplate() fixes and data purge request popup on major version change - initial support for LibSharedMedia-3.0
- force a data purge request popup if the major version number (SMARTBUFF_VERSIONNR) changes
Signed-off-by: speedwaystar speedwaystar@gmail.com - SMARTBUFF_SetTemplate() now correctly completes group setup if O.AutoSwitchTemplate is turned off
- also now correctly performs raid setup for O.AutoSwitchTemplateInst templates
- fixes: Softrix#14
- credit: MrWizard https://discord.com/channels/697774223833170000/866292302008025098/1071200694947827762
- Merge pull request Softrix#13 from speedwaystar/main
GetSpellBookItemName now used to iterate over spellbook - GetSpellBookItemName now used to iterate over spellbook instead of GetNumSpellTabs, since the latter does not reliably return all known spells.
fixes:Softrix#9
credit: Mokay https://discord.com/channels/697774223833170000/864095814950977557/1066432962582806548
Signed-off-by: speedwaystar speedwaystar@gmail.com - Merge pull request Softrix#11 from speedwaystar/main
Added Evoker 'Visage' ability - Added Evoker 'Visage' ability
- r18 release deployed to Curse
- Merge pull request Softrix#10 from speedwaystar/main
suppress unnecessary template change messages - Merge branch 'main' of https://github.com/speedwaystar/SmartBuff-Retail
- suppress unnecessary template change messages
fixes: https://discord.com/channels/697774223833170000/866292302008025098/1067290567597363200 - Merge pull request Softrix#8 from speedwaystar/main
- fixes Softrix#7
Signed-off-by: speedwaystar speedwaystar@gmail.com - Added Warlock Inquisitors Gaze back / default splash screen font change
It appears my changes got overwritten in the initial merge with speedwaystars branch - oops - Merge pull request Softrix#6 from speedwaystar/main
actually change default font for real this time >_> - actually change default font for real this time >_>
- Merge pull request Softrix#5 from speedwaystar/main
changed default font to GameFontNormalHuge, and removed some stray de… - changed default font to GameFontNormalHuge, and removed some stray debugging print statements
- Merge pull request Softrix#4 from speedwaystar/main
auto templates now correctly detect named raid instances - auto templates now correctly detect named raid instances
templates now update asynchronously using ZONE_CHANGED_NEW_AREA and GROUP_ROSTER_UPDATE events instead of every second using OnUpdate
fixes softrix/smartuff-retail#3 Softrix#3 -
- auto templates now correctly detect named raid instances
- templates now update asynchronously using ZONE_CHANGED_NEW_AREA and GROUP_ROSTER_UPDATE events instead of every second using OnUpdate
- fixes softrix/smartuff-retail#3 Softrix#3
Signed-off-by: speedwaystar speedwaystar@gmail.com
- auto templates now correctly detect named raid instances
- Merge pull request #1 from speedwaystar/main
v16beta.100002.speedwaystar - version bumped to r16beta.100002
- library metas for vs code
- Merge branch 'main' of https://github.com/speedwaystar/SmartBuff-Retail
- added changelog.txt, again for convenience
- added .vscode metafiles to repository for convenience
- updated enumeration utility functions
Signed-off-by: speedwaystar speedwaystar@gmail.com - adjusted scrollbar height
- helper functions: enum(t), dict(t), tinvert(t), switch(case), printd(...), printf(f,...), dump(t, startkey)
- added slashcommands: /sb changes, /sb reload
Signed-off-by: speedwaystar speedwaystar@gmail.com - Version change triggers a BuffOrderReset()
- weapon buffs default to mainHand enabled
- fix broker icon toggle
-
- use item hyperlinks instead of item names
- FOOD: added Timely Demise (70 Haste)
- FOOD: added Filet of Fangs (70 Crit)
- FOOD: added Seamoth Surprise (70 Vers)
- FOOD: added Salt-Baked Fishcake (70 Mastery)
- FOOD: added Feisty Fish Sticks (45 Haste/Crit)
- FOOD: added Aromatic Seafood Platter (45 Haste/Vers)
- FOOD: added Sizzling Seafood Medley (45 Haste/Mastery)
- FOOD: added Revenge, Served Cold (45 Crit/Verst)
- FOOD: added Thousandbone Tongueslicer (45 Crit/Mastery)
- FOOD: added Great Cerulean Sea (45 Vers/Mastery)
- FOOD: added Fated Fortune Cookie (76 primary stat)
- FOOD: added Feast: Grand Banquet of the Kalu'ak (76 primary stat)
- FOOD: added Feast: Hoard of Draconic Delicacies (76 primary stat)
- AUGMENT RUNE: added Draconic Augment Rune
- VANTUS RUNE: added Vantus Rune: Vault of the Incarnates
- WEAPON BUFF: added Buzzing Rune
- WEAPON BUFF: added Chirping Rune
- WEAPON BUFF: added Howling Rune
- WEAPON BUFF: added Primal Weightstone
- WEAPON BUFF: added Primal Whetstone
- WEAPON BUFF: added Completely Safe Rockets
- FLASK added Phial of the Eye in the Storm
- FLASK: added Phial of Still Air
- FLASK: added Phial of Icy Preservation
- FLASK: added Iced Phial of Corrupting Rage
- FLASK: added Phial of Charged Isolation
- FLASK: added Phial of Glacial Fury
- FLASK: added Phial of Static Empowerment
- FLASK: added Phial of Tepid Versatility
- FLASK: added Aerated Phial of Deftness
- FLASK: added Steaming Phial of Finesse
- FLASK: added Charged Phial of Alacrity
- FLASK: added Crystalline Phial of Perception
- FLASK: added Phial of Elemental Chaos
- FLASK: added Aerated Phial of Quick Hands
- WARLOCK PET: added Summon Imp
- WARLOCK PET: added Summon Fellhunter
- WARLOCK PET: added Summon Voidwalker
- WARLOCK PET: added Summon Succubus
- WARLOCK PET: added Summon Infernal
- WARLOCK PET: added Summon Doomguard
- WARLOCK PET: added Summon Felguard
- WARLOCK PET: added Summon Fel Imp
- WARLOCK PET: added Summon Voidlord
- WARLOCK PET: added Summon Shivarra
- WARLOCK PET: added Summon Observer
- WARLOCK PET: added Summon Wrathguard
- HUNTER PET: added Call Pet 1
- HUNTER PET: added Call Pet 2
- HUNTER PET: added Call Pet 3
- HUNTER PET: added Call Pet 4
- HUNTER PET: added Call Pet 5
- TOY: added Wayfarer's Compass
- TOY: added Golden Dragon Goblet
- TOY: added Lucky Duck
- GROUPS: removed old custom locations: Icecrown Citadel, Trial of the Crusader, Ulduar, Molten Core, Onyxia's Lair, Blackwing Lair, Naxxramas, Ahn'Qiraj, Zul'Gurub
- GROUPS: added LFR, Mythic Keystone, Castle Nathria, Sanctum of Domination, Sepulcher of the First Ones, Vault of the Incarnates
- increased size of SmartBuff splash window to allow for longer itemLink text
- tidied up some code and re-indented the most egregious examples nested IF statements
- bumped version to r16alpha
- added changelog to WHATSNEW
- TODO: non-English localization
- TODO: rewrite to use itemID instead of itemLink
- TODO: add new buffs from Dragonlands class talent trees
Signed-off-by: speedwaystar speedwaystar@gmail.com
- use item hyperlinks instead of item names
- Initial commit