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Camera Background

Andrei Fedorov edited this page Nov 10, 2026 · 2 revisions

modular-av-cam-background blurs or replaces your camera's background in your browser, with MediaPipe's selfie segmentation. Turn it on in the voice panel or the voice and video settings (Camera background). It needs Chrome, Edge or another Chromium browser; elsewhere it isn't offered and your camera works without it.

Manifest URL:

https://raw.githubusercontent.com/Affid/modular-av/manifests/modular-av-cam-background/module.json
As it is Blur Replace
A player's camera with the room behind them The same camera with the room blurred The same camera with a bookshelf in place of the room

Options

  • Blur, with a strength from light to strong.
  • Replace, with one of its own images, Foundry's backgrounds, or an image you choose: from Foundry's files if you may browse them, or by its address. An image on another server is loaded by your browser from that server, which needs to allow it.
  • Quality: Standard (the default) or High, which is cleaner around hair and takes a little more of your graphics card. High needs graphics acceleration in your browser; without it, Standard is used.

It runs in a background thread and on your graphics card, so your page stays as responsive as without it. Its files come with the module; your video goes nowhere for it.

Your camera is never sent without it

While the effect starts, if it stops (a hidden tab may pause it), or if it can't run, your camera is kept off and the dock says why. Turn the effect off to send your camera as it is.

The dock's reasons, and what to do:

The dock says Try
its files couldn't load Reload; check that nothing blocks the module's files
it didn't start in time Reload; close other heavy tabs
the graphics card stopped it Turn the effect off and on; update your graphics driver
this browser can't draw it Turn on graphics acceleration in your browser's settings
this browser can't run it Use Chrome, Edge or another Chromium browser
its image couldn't load Pick another image, or one from Foundry's files

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