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Welcome to the official documentation wiki for BIT8_CLI.
BIT8_CLI is a small Lua-powered 2D game runtime and development toolkit written in Rust.
Games run on a fixed 64ร64 framebuffer with Lua 5.4 scripting. BIT8_CLI provides maps, nodes, sprites and animation, collision, cameras, a Language Service, VS Code tooling, and an editor-independent Host Protocol.
Main assembles the game. Nodes live the game.
BIT8_CLI 0.1.0
0.1.0 is the first public release of BIT8_CLI.
Prebuilt binaries are currently available for macOS ARM64 (Apple Silicon).
New to BIT8_CLI? Start here:
- macOS ARM64 / Apple Silicon
Prebuilt binaries for other platforms should only be considered officially available when they are published with a BIT8_CLI release.
This Wiki is maintained in:
- English
- Traditional Chinese (Taiwan)
- Japanese
- Korean
Use the language selector at the top of each page to switch languages.
BIT8_CLI is released under the MIT License.
Copyright (c) 2026 AKI
Current Version: 0.1.0