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Shiraishi_AKi edited this page Oct 6, 2026 · 1 revision

BIT8_CLI Wiki

English | ็น้ซ”ไธญๆ–‡ | ๆ—ฅๆœฌ่ชž | ํ•œ๊ตญ์–ด

Welcome to the official documentation wiki for BIT8_CLI.

BIT8_CLI is a small Lua-powered 2D game runtime and development toolkit written in Rust.

Games run on a fixed 64ร—64 framebuffer with Lua 5.4 scripting. BIT8_CLI provides maps, nodes, sprites and animation, collision, cameras, a Language Service, VS Code tooling, and an editor-independent Host Protocol.

Main assembles the game. Nodes live the game.

Current Version

BIT8_CLI 0.1.0

0.1.0 is the first public release of BIT8_CLI.

Prebuilt binaries are currently available for macOS ARM64 (Apple Silicon).

Getting Started

New to BIT8_CLI? Start here:

  1. Installation
  2. Your First Project
  3. Language Basics
  4. Runtime API

Core Systems

Development Tools

Technical Reference

Platform Support

Prebuilt

  • macOS ARM64 / Apple Silicon

Prebuilt binaries for other platforms should only be considered officially available when they are published with a BIT8_CLI release.

Documentation Languages

This Wiki is maintained in:

  • English
  • Traditional Chinese (Taiwan)
  • Japanese
  • Korean

Use the language selector at the top of each page to switch languages.

License

BIT8_CLI is released under the MIT License.

Copyright (c) 2026 AKI

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