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Sides Memory notes
BAD-AL edited this page Dec 30, 2020
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1 revision
| side.lvl | xbox msh size (mb) | xbox tga size (MB) |
|---|---|---|
| all.lvl | 4.02 | 31.6 |
| allshell.lvl | 0.94 | 9.12 |
| cis.lvl | 4.86 | 27.8 |
| cisshell.lvl | 0.77 | 3.87 |
| des.lvl | 0.27 | 0.70 |
| ewk.lvl | .0156 | 0.64 |
| gam.lvl | 0.15 | 2.29 |
| gar.lvl | 0.42 | 4.60 |
| geo.lvl | 0.35 | 2.07 |
| gun.lvl | 0.19 | 1.01 |
| imp.lvl | 5.01 | 29.2 |
| impshell.lvl | 0.79 | 6.93 |
| jed.lvl | 0.22 | 5.54 |
| rep.lvl | 6.21 | 35.6 |
| repshell.lvl | 0.98 | 7.87 |
| snw.lvl | 0.12 | 2.29 |
| tur.lvl | 1.32 | 6.47 |
| wok.lvl | 0.27 | 2.51 |
Sizes reflect total for the .lvl file; but normally a mission will only load a few of the models, not all of them.
- Developing a SWBFII DLC package
-
Notes
- SWBFII Lua Environment
- common.lvl notes
- PSP notes
- PPSSPP notes
- Console world memory notes
- Shipped world sizes
- Sides memory notes
- Sound File analysis
- Sound file Notes
- Console memory adjustments
- Important Links
- Productivity Tips
- Useful Debugging Functions
- BF1 Notes
- UnleashX Menu Notes
- Video Conversion Notes