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Config enchantments.yml
Backs the enchantment picker GUI. When a player creates an order for an enchantable item, this file decides which enchantments they may ask for, and where each one sits in the menu.
The layout is one section per item type (helmet, sword, pickaxe, and so on), and one
entry per selectable enchantment level. Each entry maps an enchantment string in
name;level form to a slot and a page, so a full set of five Protection levels is five
separate entries. There is no standalone command for this GUI — it is reached through
Orders, not from a /enchant-style command.
Note that although the language files carry a CONFIG.ENCHANTMENTS block, this file is
read raw and is not overlaid per locale, so translate the messages section here
rather than in languages/.
| On disk | plugins/UltimateDonutSmp2/enchantments.yml |
| Commands | Opened from the Orders flow when a listed item accepts enchantments |
| Player-facing text | Not translated. Edit this file directly. |
| Reload | /ultimatedonutsmp2 reload |
| Section | Type | Contents |
|---|---|---|
messages |
section | 3 keys |
gui |
section | 3 keys |
helmet |
section | 33 keys |
chestplate |
section | 29 keys |
leggings |
section | 32 keys |
boots |
section | 41 keys |
elytra |
section | 6 keys |
bow |
section | 14 keys |
crossbow |
section | 13 keys |
fishing_rod |
section | 11 keys |
shovel |
section | 14 keys |
pickaxe |
section | 14 keys |
axe |
section | 33 keys |
hoe |
section | 14 keys |
shield |
section | 5 keys |
sword |
section | 34 keys |
| Option path | Type | Accepted values | Default | What it does |
|---|---|---|---|---|
messages.select |
string |
Any text | &fClick to select |
Select. |
messages.selected |
string |
Any text | &aSelected |
Selected. |
messages.cannot |
string |
Any text | &fCannot add this enchantment |
Cannot. |
Default messages block as shipped
# Configuration section for Messages.
messages:
# The text or value for Select. Available options: Any valid string text
select: '&fClick to select'
# The text or value for Selected. Available options: Any valid string text
selected: '&aSelected'
# The text or value for Cannot. Available options: Any valid string text
cannot: '&fCannot add this enchantment'| Option path | Type | Accepted values | Default | What it does |
|---|---|---|---|---|
gui.title |
string |
Any text | 񬠜pick enchantments |
Title text. Supports & colours and &#RRGGBB hex. |
gui.rows |
integer |
Any integer | 6 |
Menu rows. Each row is 9 slots. |
| Option path | Type | Accepted values | Default | What it does |
|---|---|---|---|---|
gui.slots.item |
integer |
Any integer | 0 |
Item. |
gui.slots.cancel |
integer |
Any integer | 46 |
Cancel. |
gui.slots.prev |
integer |
Any integer | 45 |
Prev. |
gui.slots.next |
integer |
Any integer | 53 |
Next. |
gui.slots.confirm |
integer |
Any integer | 52 |
Confirm. |
Default gui block as shipped
# Configuration section for Gui.
gui:
# The text or value for Title. Available options: Any valid string text
title: '񬠜pick enchantments'
# The numerical value for Rows. Available options: Any valid integer
rows: 6
# Configuration section for Slots.
slots:
# The numerical value for Item. Available options: Any valid integer
item: 0
# The numerical value for Cancel. Available options: Any valid integer
cancel: 46
# The numerical value for Prev. Available options: Any valid integer
prev: 45
# The numerical value for Next. Available options: Any valid integer
next: 53
# The numerical value for Confirm. Available options: Any valid integer
confirm: 52Each entry under helmet is keyed by a name you choose, and every entry accepts the same options:
| Entry key | enchantment |
slot |
page |
|---|---|---|---|
protection1 |
protection;1 |
2 |
1 |
protection2 |
protection;2 |
3 |
1 |
protection3 |
protection;3 |
4 |
1 |
protection4 |
protection;4 |
5 |
1 |
fire_protection1 |
fire_protection;1 |
11 |
1 |
fire_protection2 |
fire_protection;2 |
12 |
1 |
fire_protection3 |
fire_protection;3 |
13 |
1 |
fire_protection4 |
fire_protection;4 |
14 |
1 |
mending1 |
mending;1 |
18 |
1 |
mending201 |
mending;1 |
18 |
2 |
thorns1 |
thorns;1 |
11 |
2 |
thorns2 |
thorns;2 |
12 |
2 |
thorns3 |
thorns;3 |
13 |
2 |
blast_protection1 |
blast_protection;1 |
20 |
1 |
blast_protection2 |
blast_protection;2 |
21 |
1 |
blast_protection3 |
blast_protection;3 |
22 |
1 |
blast_protection4 |
blast_protection;4 |
23 |
1 |
respiration1 |
respiration;1 |
38 |
1 |
respiration2 |
respiration;2 |
39 |
1 |
respiration3 |
respiration;3 |
40 |
1 |
aqua_affinity1 |
aqua_affinity;1 |
2 |
2 |
projectile_protection1 |
projectile_protection;1 |
29 |
1 |
projectile_protection2 |
projectile_protection;2 |
30 |
1 |
projectile_protection3 |
projectile_protection;3 |
31 |
1 |
projectile_protection4 |
projectile_protection;4 |
32 |
1 |
unbreaking1 |
unbreaking;1 |
17 |
1 |
unbreaking2 |
unbreaking;2 |
26 |
1 |
unbreaking3 |
unbreaking;3 |
35 |
1 |
unbreaking201 |
unbreaking;1 |
17 |
2 |
unbreaking202 |
unbreaking;2 |
26 |
2 |
unbreaking203 |
unbreaking;3 |
35 |
2 |
binding_curse1 |
binding_curse;1 |
29 |
2 |
vanishing_curse1 |
vanishing_curse;1 |
20 |
2 |
| Key | Type | Accepted values | Required? | What it does |
|---|---|---|---|---|
enchantment |
string |
Any text | Required | Enchantment. |
page |
integer |
Any integer | Required | Page. |
slot |
integer |
Any integer | Required | Inventory slot, 0 is the top-left cell. |
Default helmet block as shipped
# Configuration section for Helmet.
helmet:
# Configuration section for Protection1.
protection1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;1
# The numerical value for Slot. Available options: Any valid integer
slot: 2
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Protection2.
protection2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;2
# The numerical value for Slot. Available options: Any valid integer
slot: 3
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Protection3.
protection3:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;3
# The numerical value for Slot. Available options: Any valid integer
slot: 4
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Protection4.
protection4:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;4
# The numerical value for Slot. Available options: Any valid integer
slot: 5
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Fire Protection1.
fire_protection1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: fire_protection;1
# The numerical value for Slot. Available options: Any valid integer
slot: 11
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Fire Protection2.
fire_protection2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: fire_protection;2
# The numerical value for Slot. Available options: Any valid integer
slot: 12
# ... section continues, see the file on disk for the full blockEach entry under chestplate is keyed by a name you choose, and every entry accepts the same options:
| Entry key | enchantment |
slot |
page |
|---|---|---|---|
protection1 |
protection;1 |
2 |
1 |
protection2 |
protection;2 |
3 |
1 |
protection3 |
protection;3 |
4 |
1 |
protection4 |
protection;4 |
5 |
1 |
fire_protection1 |
fire_protection;1 |
11 |
1 |
fire_protection2 |
fire_protection;2 |
12 |
1 |
fire_protection3 |
fire_protection;3 |
13 |
1 |
fire_protection4 |
fire_protection;4 |
14 |
1 |
mending1 |
mending;1 |
18 |
1 |
mending201 |
mending;1 |
18 |
2 |
thorns1 |
thorns;1 |
38 |
1 |
thorns2 |
thorns;2 |
39 |
1 |
thorns3 |
thorns;3 |
40 |
1 |
blast_protection1 |
blast_protection;1 |
20 |
1 |
blast_protection2 |
blast_protection;2 |
21 |
1 |
blast_protection3 |
blast_protection;3 |
22 |
1 |
blast_protection4 |
blast_protection;4 |
23 |
1 |
projectile_protection1 |
projectile_protection;1 |
29 |
1 |
projectile_protection2 |
projectile_protection;2 |
30 |
1 |
projectile_protection3 |
projectile_protection;3 |
31 |
1 |
projectile_protection4 |
projectile_protection;4 |
32 |
1 |
unbreaking1 |
unbreaking;1 |
17 |
1 |
unbreaking2 |
unbreaking;2 |
26 |
1 |
unbreaking3 |
unbreaking;3 |
35 |
1 |
unbreaking201 |
unbreaking;1 |
17 |
2 |
unbreaking202 |
unbreaking;2 |
26 |
2 |
unbreaking203 |
unbreaking;3 |
35 |
2 |
binding_curse1 |
binding_curse;1 |
2 |
2 |
vanishing_curse1 |
vanishing_curse;1 |
11 |
2 |
| Key | Type | Accepted values | Required? | What it does |
|---|---|---|---|---|
enchantment |
string |
Any text | Required | Enchantment. |
page |
integer |
Any integer | Required | Page. |
slot |
integer |
Any integer | Required | Inventory slot, 0 is the top-left cell. |
Default chestplate block as shipped
# Configuration section for Chestplate.
chestplate:
# Configuration section for Protection1.
protection1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;1
# The numerical value for Slot. Available options: Any valid integer
slot: 2
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Protection2.
protection2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;2
# The numerical value for Slot. Available options: Any valid integer
slot: 3
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Protection3.
protection3:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;3
# The numerical value for Slot. Available options: Any valid integer
slot: 4
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Protection4.
protection4:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;4
# The numerical value for Slot. Available options: Any valid integer
slot: 5
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Fire Protection1.
fire_protection1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: fire_protection;1
# The numerical value for Slot. Available options: Any valid integer
slot: 11
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Fire Protection2.
fire_protection2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: fire_protection;2
# The numerical value for Slot. Available options: Any valid integer
slot: 12
# ... section continues, see the file on disk for the full blockEach entry under leggings is keyed by a name you choose, and every entry accepts the same options:
| Entry key | enchantment |
slot |
page |
|---|---|---|---|
protection1 |
protection;1 |
2 |
1 |
protection2 |
protection;2 |
3 |
1 |
protection3 |
protection;3 |
4 |
1 |
protection4 |
protection;4 |
5 |
1 |
fire_protection1 |
fire_protection;1 |
11 |
1 |
fire_protection2 |
fire_protection;2 |
12 |
1 |
fire_protection3 |
fire_protection;3 |
13 |
1 |
fire_protection4 |
fire_protection;4 |
14 |
1 |
mending1 |
mending;1 |
18 |
1 |
mending201 |
mending;1 |
18 |
2 |
swift_sneak1 |
swift_sneak;1 |
38 |
1 |
swift_sneak2 |
swift_sneak;2 |
39 |
1 |
swift_sneak3 |
swift_sneak;3 |
40 |
1 |
thorns1 |
thorns;1 |
2 |
2 |
thorns2 |
thorns;2 |
3 |
2 |
thorns3 |
thorns;3 |
4 |
2 |
blast_protection1 |
blast_protection;1 |
20 |
1 |
blast_protection2 |
blast_protection;2 |
21 |
1 |
blast_protection3 |
blast_protection;3 |
22 |
1 |
blast_protection4 |
blast_protection;4 |
23 |
1 |
projectile_protection1 |
projectile_protection;1 |
29 |
1 |
projectile_protection2 |
projectile_protection;2 |
30 |
1 |
projectile_protection3 |
projectile_protection;3 |
31 |
1 |
projectile_protection4 |
projectile_protection;4 |
32 |
1 |
unbreaking1 |
unbreaking;1 |
17 |
1 |
unbreaking2 |
unbreaking;2 |
26 |
1 |
unbreaking3 |
unbreaking;3 |
35 |
1 |
unbreaking201 |
unbreaking;1 |
17 |
2 |
unbreaking202 |
unbreaking;2 |
26 |
2 |
unbreaking203 |
unbreaking;3 |
35 |
2 |
binding_curse1 |
binding_curse;1 |
11 |
2 |
vanishing_curse1 |
vanishing_curse;1 |
20 |
2 |
| Key | Type | Accepted values | Required? | What it does |
|---|---|---|---|---|
enchantment |
string |
Any text | Required | Enchantment. |
page |
integer |
Any integer | Required | Page. |
slot |
integer |
Any integer | Required | Inventory slot, 0 is the top-left cell. |
Default leggings block as shipped
# Configuration section for Leggings.
leggings:
# Configuration section for Protection1.
protection1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;1
# The numerical value for Slot. Available options: Any valid integer
slot: 2
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Protection2.
protection2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;2
# The numerical value for Slot. Available options: Any valid integer
slot: 3
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Protection3.
protection3:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;3
# The numerical value for Slot. Available options: Any valid integer
slot: 4
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Protection4.
protection4:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;4
# The numerical value for Slot. Available options: Any valid integer
slot: 5
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Fire Protection1.
fire_protection1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: fire_protection;1
# The numerical value for Slot. Available options: Any valid integer
slot: 11
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Fire Protection2.
fire_protection2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: fire_protection;2
# The numerical value for Slot. Available options: Any valid integer
slot: 12
# ... section continues, see the file on disk for the full blockEach entry under boots is keyed by a name you choose, and every entry accepts the same options:
| Entry key | enchantment |
slot |
page |
|---|---|---|---|
protection1 |
protection;1 |
2 |
1 |
protection2 |
protection;2 |
3 |
1 |
protection3 |
protection;3 |
4 |
1 |
protection4 |
protection;4 |
5 |
1 |
fire_protection1 |
fire_protection;1 |
11 |
1 |
fire_protection2 |
fire_protection;2 |
12 |
1 |
fire_protection3 |
fire_protection;3 |
13 |
1 |
fire_protection4 |
fire_protection;4 |
14 |
1 |
mending1 |
mending;1 |
18 |
1 |
mending201 |
mending;1 |
18 |
2 |
thorns1 |
thorns;1 |
11 |
2 |
thorns2 |
thorns;2 |
12 |
2 |
thorns3 |
thorns;3 |
13 |
2 |
soul_speed1 |
soul_speed;1 |
2 |
2 |
soul_speed2 |
soul_speed;2 |
3 |
2 |
soul_speed3 |
soul_speed;3 |
4 |
2 |
frost_walker1 |
frost_walker;1 |
29 |
2 |
frost_walker2 |
frost_walker;2 |
30 |
2 |
depth_strider1 |
depth_strider;1 |
20 |
2 |
depth_strider2 |
depth_strider;2 |
21 |
2 |
depth_strider3 |
depth_strider;3 |
22 |
2 |
blast_protection1 |
blast_protection;1 |
29 |
1 |
blast_protection2 |
blast_protection;2 |
30 |
1 |
blast_protection3 |
blast_protection;3 |
31 |
1 |
blast_protection4 |
blast_protection;4 |
32 |
1 |
projectile_protection1 |
projectile_protection;1 |
38 |
1 |
projectile_protection2 |
projectile_protection;2 |
39 |
1 |
projectile_protection3 |
projectile_protection;3 |
40 |
1 |
projectile_protection4 |
projectile_protection;4 |
41 |
1 |
feather_falling1 |
feather_falling;1 |
20 |
1 |
feather_falling2 |
feather_falling;2 |
21 |
1 |
feather_falling3 |
feather_falling;3 |
22 |
1 |
feather_falling4 |
feather_falling;4 |
23 |
1 |
unbreaking1 |
unbreaking;1 |
17 |
1 |
unbreaking2 |
unbreaking;2 |
26 |
1 |
unbreaking3 |
unbreaking;3 |
35 |
1 |
unbreaking201 |
unbreaking;1 |
17 |
2 |
unbreaking202 |
unbreaking;2 |
26 |
2 |
unbreaking203 |
unbreaking;3 |
35 |
2 |
binding_curse1 |
binding_curse;1 |
39 |
2 |
vanishing_curse1 |
vanishing_curse;1 |
38 |
2 |
| Key | Type | Accepted values | Required? | What it does |
|---|---|---|---|---|
enchantment |
string |
Any text | Required | Enchantment. |
page |
integer |
Any integer | Required | Page. |
slot |
integer |
Any integer | Required | Inventory slot, 0 is the top-left cell. |
Default boots block as shipped
# Configuration section for Boots.
boots:
# Configuration section for Protection1.
protection1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;1
# The numerical value for Slot. Available options: Any valid integer
slot: 2
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Protection2.
protection2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;2
# The numerical value for Slot. Available options: Any valid integer
slot: 3
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Protection3.
protection3:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;3
# The numerical value for Slot. Available options: Any valid integer
slot: 4
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Protection4.
protection4:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: protection;4
# The numerical value for Slot. Available options: Any valid integer
slot: 5
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Fire Protection1.
fire_protection1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: fire_protection;1
# The numerical value for Slot. Available options: Any valid integer
slot: 11
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Fire Protection2.
fire_protection2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: fire_protection;2
# The numerical value for Slot. Available options: Any valid integer
slot: 12
# ... section continues, see the file on disk for the full blockEach entry under elytra is keyed by a name you choose, and every entry accepts the same options:
| Entry key | enchantment |
slot |
page |
|---|---|---|---|
mending1 |
mending;1 |
18 |
1 |
unbreaking1 |
unbreaking;1 |
17 |
1 |
unbreaking2 |
unbreaking;2 |
26 |
1 |
unbreaking3 |
unbreaking;3 |
35 |
1 |
binding_curse1 |
binding_curse;1 |
11 |
1 |
vanishing_curse1 |
vanishing_curse;1 |
2 |
1 |
| Key | Type | Accepted values | Required? | What it does |
|---|---|---|---|---|
enchantment |
string |
Any text | Required | Enchantment. |
page |
integer |
Any integer | Required | Page. |
slot |
integer |
Any integer | Required | Inventory slot, 0 is the top-left cell. |
Default elytra block as shipped
# Configuration section for Elytra.
elytra:
# Configuration section for Mending1.
mending1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: mending;1
# The numerical value for Slot. Available options: Any valid integer
slot: 18
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking1.
unbreaking1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;1
# The numerical value for Slot. Available options: Any valid integer
slot: 17
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking2.
unbreaking2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;2
# The numerical value for Slot. Available options: Any valid integer
slot: 26
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking3.
unbreaking3:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;3
# The numerical value for Slot. Available options: Any valid integer
slot: 35
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Binding Curse1.
binding_curse1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: binding_curse;1
# The numerical value for Slot. Available options: Any valid integer
slot: 11
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Vanishing Curse1.
vanishing_curse1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: vanishing_curse;1
# The numerical value for Slot. Available options: Any valid integer
slot: 2
# ... section continues, see the file on disk for the full blockEach entry under bow is keyed by a name you choose, and every entry accepts the same options:
| Entry key | enchantment |
slot |
page |
|---|---|---|---|
power1 |
power;1 |
2 |
1 |
power2 |
power;2 |
3 |
1 |
power3 |
power;3 |
4 |
1 |
power4 |
power;4 |
5 |
1 |
power5 |
power;5 |
6 |
1 |
punch1 |
punch;1 |
11 |
1 |
punch2 |
punch;2 |
12 |
1 |
flame |
flame;1 |
20 |
1 |
infinity |
infinity;1 |
29 |
1 |
mending |
mending;1 |
18 |
1 |
unbreaking1 |
unbreaking;1 |
17 |
1 |
unbreaking2 |
unbreaking;2 |
26 |
1 |
unbreaking3 |
unbreaking;3 |
35 |
1 |
vanishing_curse1 |
vanishing_curse;1 |
38 |
1 |
| Key | Type | Accepted values | Required? | What it does |
|---|---|---|---|---|
enchantment |
string |
Any text | Required | Enchantment. |
page |
integer |
Any integer | Required | Page. |
slot |
integer |
Any integer | Required | Inventory slot, 0 is the top-left cell. |
Default bow block as shipped
# Configuration section for Bow.
bow:
# Configuration section for Power1.
power1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: power;1
# The numerical value for Slot. Available options: Any valid integer
slot: 2
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Power2.
power2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: power;2
# The numerical value for Slot. Available options: Any valid integer
slot: 3
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Power3.
power3:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: power;3
# The numerical value for Slot. Available options: Any valid integer
slot: 4
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Power4.
power4:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: power;4
# The numerical value for Slot. Available options: Any valid integer
slot: 5
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Power5.
power5:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: power;5
# The numerical value for Slot. Available options: Any valid integer
slot: 6
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Punch1.
punch1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: punch;1
# The numerical value for Slot. Available options: Any valid integer
slot: 11
# ... section continues, see the file on disk for the full blockEach entry under crossbow is keyed by a name you choose, and every entry accepts the same options:
| Entry key | enchantment |
slot |
page |
|---|---|---|---|
multishot |
multishot;1 |
2 |
1 |
quick_charge1 |
quick_charge;1 |
11 |
1 |
quick_charge2 |
quick_charge;2 |
12 |
1 |
quick_charge3 |
quick_charge;3 |
13 |
1 |
piercing1 |
piercing;1 |
20 |
1 |
piercing2 |
piercing;2 |
21 |
1 |
piercing3 |
piercing;3 |
22 |
1 |
piercing4 |
piercing;4 |
23 |
1 |
mending |
mending;1 |
18 |
1 |
unbreaking1 |
unbreaking;1 |
17 |
1 |
unbreaking2 |
unbreaking;2 |
26 |
1 |
unbreaking3 |
unbreaking;3 |
35 |
1 |
vanishing_curse1 |
vanishing_curse;1 |
29 |
1 |
| Key | Type | Accepted values | Required? | What it does |
|---|---|---|---|---|
enchantment |
string |
Any text | Required | Enchantment. |
page |
integer |
Any integer | Required | Page. |
slot |
integer |
Any integer | Required | Inventory slot, 0 is the top-left cell. |
Default crossbow block as shipped
# Configuration section for Crossbow.
crossbow:
# Configuration section for Multishot.
multishot:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: multishot;1
# The numerical value for Slot. Available options: Any valid integer
slot: 2
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Quick Charge1.
quick_charge1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: quick_charge;1
# The numerical value for Slot. Available options: Any valid integer
slot: 11
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Quick Charge2.
quick_charge2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: quick_charge;2
# The numerical value for Slot. Available options: Any valid integer
slot: 12
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Quick Charge3.
quick_charge3:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: quick_charge;3
# The numerical value for Slot. Available options: Any valid integer
slot: 13
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Piercing1.
piercing1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: piercing;1
# The numerical value for Slot. Available options: Any valid integer
slot: 20
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Piercing2.
piercing2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: piercing;2
# The numerical value for Slot. Available options: Any valid integer
slot: 21
# ... section continues, see the file on disk for the full blockEach entry under fishing_rod is keyed by a name you choose, and every entry accepts the same options:
| Entry key | enchantment |
slot |
page |
|---|---|---|---|
mending |
mending;1 |
18 |
1 |
unbreaking1 |
unbreaking;1 |
17 |
1 |
unbreaking2 |
unbreaking;2 |
26 |
1 |
unbreaking3 |
unbreaking;3 |
35 |
1 |
luck_of_the_sea1 |
luck_of_the_sea;1 |
2 |
1 |
luck_of_the_sea2 |
luck_of_the_sea;2 |
3 |
1 |
luck_of_the_sea3 |
luck_of_the_sea;3 |
4 |
1 |
lure1 |
lure;1 |
11 |
1 |
lure2 |
lure;2 |
12 |
1 |
lure3 |
lure;3 |
13 |
1 |
vanishing_curse1 |
vanishing_curse;1 |
20 |
1 |
| Key | Type | Accepted values | Required? | What it does |
|---|---|---|---|---|
enchantment |
string |
Any text | Required | Enchantment. |
page |
integer |
Any integer | Required | Page. |
slot |
integer |
Any integer | Required | Inventory slot, 0 is the top-left cell. |
Default fishing_rod block as shipped
# Configuration section for Fishing Rod.
fishing_rod:
# Configuration section for Mending.
mending:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: mending;1
# The numerical value for Slot. Available options: Any valid integer
slot: 18
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking1.
unbreaking1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;1
# The numerical value for Slot. Available options: Any valid integer
slot: 17
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking2.
unbreaking2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;2
# The numerical value for Slot. Available options: Any valid integer
slot: 26
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking3.
unbreaking3:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;3
# The numerical value for Slot. Available options: Any valid integer
slot: 35
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Luck Of The Sea1.
luck_of_the_sea1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: luck_of_the_sea;1
# The numerical value for Slot. Available options: Any valid integer
slot: 2
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Luck Of The Sea2.
luck_of_the_sea2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: luck_of_the_sea;2
# The numerical value for Slot. Available options: Any valid integer
slot: 3
# ... section continues, see the file on disk for the full blockEach entry under shovel is keyed by a name you choose, and every entry accepts the same options:
| Entry key | enchantment |
slot |
page |
|---|---|---|---|
mending |
mending;1 |
18 |
1 |
unbreaking1 |
unbreaking;1 |
17 |
1 |
unbreaking2 |
unbreaking;2 |
26 |
1 |
unbreaking3 |
unbreaking;3 |
35 |
1 |
efficiency1 |
efficiency;1 |
2 |
1 |
efficiency2 |
efficiency;2 |
3 |
1 |
efficiency3 |
efficiency;3 |
4 |
1 |
efficiency4 |
efficiency;4 |
5 |
1 |
efficiency5 |
efficiency;5 |
6 |
1 |
fortune1 |
fortune;1 |
11 |
1 |
fortune2 |
fortune;2 |
12 |
1 |
fortune3 |
fortune;3 |
13 |
1 |
silktouch |
silk_touch;1 |
20 |
1 |
vanishing_curse1 |
vanishing_curse;1 |
29 |
1 |
| Key | Type | Accepted values | Required? | What it does |
|---|---|---|---|---|
enchantment |
string |
Any text | Required | Enchantment. |
page |
integer |
Any integer | Required | Page. |
slot |
integer |
Any integer | Required | Inventory slot, 0 is the top-left cell. |
Default shovel block as shipped
# Configuration section for Shovel.
shovel:
# Configuration section for Mending.
mending:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: mending;1
# The numerical value for Slot. Available options: Any valid integer
slot: 18
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking1.
unbreaking1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;1
# The numerical value for Slot. Available options: Any valid integer
slot: 17
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking2.
unbreaking2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;2
# The numerical value for Slot. Available options: Any valid integer
slot: 26
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking3.
unbreaking3:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;3
# The numerical value for Slot. Available options: Any valid integer
slot: 35
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Efficiency1.
efficiency1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: efficiency;1
# The numerical value for Slot. Available options: Any valid integer
slot: 2
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Efficiency2.
efficiency2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: efficiency;2
# The numerical value for Slot. Available options: Any valid integer
slot: 3
# ... section continues, see the file on disk for the full blockEach entry under pickaxe is keyed by a name you choose, and every entry accepts the same options:
| Entry key | enchantment |
slot |
page |
|---|---|---|---|
mending |
mending;1 |
18 |
1 |
unbreaking1 |
unbreaking;1 |
17 |
1 |
unbreaking2 |
unbreaking;2 |
26 |
1 |
unbreaking3 |
unbreaking;3 |
35 |
1 |
efficiency1 |
efficiency;1 |
2 |
1 |
efficiency2 |
efficiency;2 |
3 |
1 |
efficiency3 |
efficiency;3 |
4 |
1 |
efficiency4 |
efficiency;4 |
5 |
1 |
efficiency5 |
efficiency;5 |
6 |
1 |
fortune1 |
fortune;1 |
11 |
1 |
fortune2 |
fortune;2 |
12 |
1 |
fortune3 |
fortune;3 |
13 |
1 |
silktouch |
silk_touch;1 |
20 |
1 |
vanishing_curse1 |
vanishing_curse;1 |
29 |
1 |
| Key | Type | Accepted values | Required? | What it does |
|---|---|---|---|---|
enchantment |
string |
Any text | Required | Enchantment. |
page |
integer |
Any integer | Required | Page. |
slot |
integer |
Any integer | Required | Inventory slot, 0 is the top-left cell. |
Default pickaxe block as shipped
# Configuration section for Pickaxe.
pickaxe:
# Configuration section for Mending.
mending:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: mending;1
# The numerical value for Slot. Available options: Any valid integer
slot: 18
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking1.
unbreaking1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;1
# The numerical value for Slot. Available options: Any valid integer
slot: 17
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking2.
unbreaking2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;2
# The numerical value for Slot. Available options: Any valid integer
slot: 26
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking3.
unbreaking3:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;3
# The numerical value for Slot. Available options: Any valid integer
slot: 35
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Efficiency1.
efficiency1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: efficiency;1
# The numerical value for Slot. Available options: Any valid integer
slot: 2
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Efficiency2.
efficiency2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: efficiency;2
# The numerical value for Slot. Available options: Any valid integer
slot: 3
# ... section continues, see the file on disk for the full blockEach entry under axe is keyed by a name you choose, and every entry accepts the same options:
| Entry key | enchantment |
slot |
page |
|---|---|---|---|
mending |
mending;1 |
18 |
1 |
mending201 |
mending;1 |
18 |
2 |
unbreaking1 |
unbreaking;1 |
17 |
1 |
unbreaking2 |
unbreaking;2 |
26 |
1 |
unbreaking3 |
unbreaking;3 |
35 |
1 |
unbreaking201 |
unbreaking;1 |
17 |
2 |
unbreaking202 |
unbreaking;2 |
26 |
2 |
unbreaking203 |
unbreaking;3 |
35 |
2 |
sharp1 |
sharpness;1 |
2 |
1 |
sharp2 |
sharpness;2 |
3 |
1 |
sharp3 |
sharpness;3 |
4 |
1 |
sharp4 |
sharpness;4 |
5 |
1 |
sharp5 |
sharpness;5 |
6 |
1 |
efficiency1 |
efficiency;1 |
11 |
1 |
efficiency2 |
efficiency;2 |
12 |
1 |
efficiency3 |
efficiency;3 |
13 |
1 |
efficiency4 |
efficiency;4 |
14 |
1 |
efficiency5 |
efficiency;5 |
15 |
1 |
Smite1 |
smite;1 |
38 |
1 |
Smite2 |
smite;2 |
39 |
1 |
Smite3 |
smite;3 |
40 |
1 |
Smite4 |
smite;4 |
41 |
1 |
Smite5 |
smite;5 |
42 |
1 |
bane1 |
bane_of_arthropods;1 |
2 |
2 |
bane2 |
bane_of_arthropods;2 |
3 |
2 |
bane3 |
bane_of_arthropods;3 |
4 |
2 |
bane4 |
bane_of_arthropods;4 |
5 |
2 |
bane5 |
bane_of_arthropods;5 |
6 |
2 |
fortune1 |
fortune;1 |
20 |
1 |
fortune2 |
fortune;2 |
21 |
1 |
fortune3 |
fortune;3 |
22 |
1 |
silktouch |
silk_touch;1 |
29 |
1 |
vanishing_curse1 |
vanishing_curse;1 |
11 |
2 |
| Key | Type | Accepted values | Required? | What it does |
|---|---|---|---|---|
enchantment |
string |
Any text | Required | Enchantment. |
page |
integer |
Any integer | Required | Page. |
slot |
integer |
Any integer | Required | Inventory slot, 0 is the top-left cell. |
Default axe block as shipped
# Configuration section for Axe.
axe:
# Configuration section for Mending.
mending:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: mending;1
# The numerical value for Slot. Available options: Any valid integer
slot: 18
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Mending201.
mending201:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: mending;1
# The numerical value for Slot. Available options: Any valid integer
slot: 18
# The numerical value for Page. Available options: Any valid integer
page: 2
# Configuration section for Unbreaking1.
unbreaking1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;1
# The numerical value for Slot. Available options: Any valid integer
slot: 17
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking2.
unbreaking2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;2
# The numerical value for Slot. Available options: Any valid integer
slot: 26
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking3.
unbreaking3:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;3
# The numerical value for Slot. Available options: Any valid integer
slot: 35
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking201.
unbreaking201:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;1
# The numerical value for Slot. Available options: Any valid integer
slot: 17
# ... section continues, see the file on disk for the full blockEach entry under hoe is keyed by a name you choose, and every entry accepts the same options:
| Entry key | enchantment |
slot |
page |
|---|---|---|---|
mending |
mending;1 |
18 |
1 |
unbreaking1 |
unbreaking;1 |
17 |
1 |
unbreaking2 |
unbreaking;2 |
26 |
1 |
unbreaking3 |
unbreaking;3 |
35 |
1 |
efficiency1 |
efficiency;1 |
2 |
1 |
efficiency2 |
efficiency;2 |
3 |
1 |
efficiency3 |
efficiency;3 |
4 |
1 |
efficiency4 |
efficiency;4 |
5 |
1 |
efficiency5 |
efficiency;5 |
6 |
1 |
fortune1 |
fortune;1 |
11 |
1 |
fortune2 |
fortune;2 |
12 |
1 |
fortune3 |
fortune;3 |
13 |
1 |
silktouch |
silk_touch;1 |
20 |
1 |
vanishing_curse1 |
vanishing_curse;1 |
29 |
1 |
| Key | Type | Accepted values | Required? | What it does |
|---|---|---|---|---|
enchantment |
string |
Any text | Required | Enchantment. |
page |
integer |
Any integer | Required | Page. |
slot |
integer |
Any integer | Required | Inventory slot, 0 is the top-left cell. |
Default hoe block as shipped
# Configuration section for Hoe.
hoe:
# Configuration section for Mending.
mending:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: mending;1
# The numerical value for Slot. Available options: Any valid integer
slot: 18
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking1.
unbreaking1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;1
# The numerical value for Slot. Available options: Any valid integer
slot: 17
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking2.
unbreaking2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;2
# The numerical value for Slot. Available options: Any valid integer
slot: 26
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking3.
unbreaking3:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;3
# The numerical value for Slot. Available options: Any valid integer
slot: 35
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Efficiency1.
efficiency1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: efficiency;1
# The numerical value for Slot. Available options: Any valid integer
slot: 2
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Efficiency2.
efficiency2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: efficiency;2
# The numerical value for Slot. Available options: Any valid integer
slot: 3
# ... section continues, see the file on disk for the full blockEach entry under shield is keyed by a name you choose, and every entry accepts the same options:
| Entry key | enchantment |
slot |
page |
|---|---|---|---|
mending |
mending;1 |
18 |
1 |
unbreaking1 |
unbreaking;1 |
17 |
1 |
unbreaking2 |
unbreaking;2 |
26 |
1 |
unbreaking3 |
unbreaking;3 |
35 |
1 |
vanishing_curse1 |
vanishing_curse;1 |
2 |
1 |
| Key | Type | Accepted values | Required? | What it does |
|---|---|---|---|---|
enchantment |
string |
Any text | Required | Enchantment. |
page |
integer |
Any integer | Required | Page. |
slot |
integer |
Any integer | Required | Inventory slot, 0 is the top-left cell. |
Default shield block as shipped
# Configuration section for Shield.
shield:
# Configuration section for Mending.
mending:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: mending;1
# The numerical value for Slot. Available options: Any valid integer
slot: 18
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking1.
unbreaking1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;1
# The numerical value for Slot. Available options: Any valid integer
slot: 17
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking2.
unbreaking2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;2
# The numerical value for Slot. Available options: Any valid integer
slot: 26
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking3.
unbreaking3:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;3
# The numerical value for Slot. Available options: Any valid integer
slot: 35
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Vanishing Curse1.
vanishing_curse1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: vanishing_curse;1
# The numerical value for Slot. Available options: Any valid integer
slot: 2
# The numerical value for Page. Available options: Any valid integer
page: 1Each entry under sword is keyed by a name you choose, and every entry accepts the same options:
| Entry key | enchantment |
slot |
page |
|---|---|---|---|
mending |
mending;1 |
18 |
1 |
mending201 |
mending;1 |
18 |
2 |
unbreaking1 |
unbreaking;1 |
17 |
1 |
unbreaking2 |
unbreaking;2 |
26 |
1 |
unbreaking3 |
unbreaking;3 |
35 |
1 |
unbreaking201 |
unbreaking;1 |
17 |
2 |
unbreaking202 |
unbreaking;2 |
26 |
2 |
unbreaking203 |
unbreaking;3 |
35 |
2 |
looting1 |
looting;1 |
11 |
1 |
looting2 |
looting;2 |
12 |
1 |
looting3 |
looting;3 |
13 |
1 |
sweeping_edge1 |
sweeping_edge;1 |
20 |
1 |
sweeping_edge2 |
sweeping_edge;2 |
21 |
1 |
sweeping_edge3 |
sweeping_edge;3 |
22 |
1 |
knockback1 |
knockback;1 |
29 |
1 |
knockback2 |
knockback;2 |
30 |
1 |
fire_aspect1 |
fire_aspect;1 |
38 |
1 |
fire_aspect2 |
fire_aspect;2 |
39 |
1 |
sharp1 |
sharpness;1 |
2 |
1 |
sharp2 |
sharpness;2 |
3 |
1 |
sharp3 |
sharpness;3 |
4 |
1 |
sharp4 |
sharpness;4 |
5 |
1 |
sharp5 |
sharpness;5 |
6 |
1 |
Smite1 |
smite;1 |
2 |
2 |
Smite2 |
smite;2 |
3 |
2 |
Smite3 |
smite;3 |
4 |
2 |
Smite4 |
smite;4 |
5 |
2 |
Smite5 |
smite;5 |
6 |
2 |
bane1 |
bane_of_arthropods;1 |
11 |
2 |
bane2 |
bane_of_arthropods;2 |
12 |
2 |
bane3 |
bane_of_arthropods;3 |
13 |
2 |
bane4 |
bane_of_arthropods;4 |
14 |
2 |
bane5 |
bane_of_arthropods;5 |
15 |
2 |
vanishing_curse1 |
vanishing_curse;1 |
20 |
2 |
| Key | Type | Accepted values | Required? | What it does |
|---|---|---|---|---|
enchantment |
string |
Any text | Required | Enchantment. |
page |
integer |
Any integer | Required | Page. |
slot |
integer |
Any integer | Required | Inventory slot, 0 is the top-left cell. |
Default sword block as shipped
# Configuration section for Sword.
sword:
# Configuration section for Mending.
mending:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: mending;1
# The numerical value for Slot. Available options: Any valid integer
slot: 18
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Mending201.
mending201:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: mending;1
# The numerical value for Slot. Available options: Any valid integer
slot: 18
# The numerical value for Page. Available options: Any valid integer
page: 2
# Configuration section for Unbreaking1.
unbreaking1:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;1
# The numerical value for Slot. Available options: Any valid integer
slot: 17
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking2.
unbreaking2:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;2
# The numerical value for Slot. Available options: Any valid integer
slot: 26
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking3.
unbreaking3:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;3
# The numerical value for Slot. Available options: Any valid integer
slot: 35
# The numerical value for Page. Available options: Any valid integer
page: 1
# Configuration section for Unbreaking201.
unbreaking201:
# The text or value for Enchantment. Available options: Any valid string text
enchantment: unbreaking;1
# The numerical value for Slot. Available options: Any valid integer
slot: 17
# ... section continues, see the file on disk for the full blockDefaults above match the file shipped in the jar.
UltimateDonutSMP V2 1.0 · Paper / Purpur / Pufferfish / Spigot / Folia · Minecraft 26.1.2–26.2 · Java clients 1.21.6+
- Economy & Marketplaces
- Crates & Spawners
- Duels & Instanced FFA
- Ranked PvP Arena
- Cuboids & Portals
- Staff & Security
Core
Menus & display
Economy
Progression
PvP
Staff