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sounds.yml

BeestoXd edited this page Aug 15, 2026 · 1 revision

sounds.yml

One sound effect per spawner action. The smallest config file, and the easiest to customise.

Reloads with /spawner reload.

Format

<sound key>|<volume>|<pitch>
Part Notes
sound key Namespaced (minecraft:ui.button.click) or a legacy enum name (UI_BUTTON_CLICK). Both work.
volume Float. 1.0 is normal. Above 1.0 mostly increases the audible distance, not loudness.
pitch Float, 0.52.0. 1.0 is normal, higher is sharper.

Volume and pitch are optional and default to 1.0, so minecraft:ui.button.click on its own is valid.

Set a value to empty to mute that event:

  COLLECT-LOOT: ''

An unrecognised sound key is silently ignored — nothing plays and nothing is logged. If a sound does not work, check the spelling against the vanilla sound list first.

Sounds are played to the acting player, at their own location.

The defaults

SPAWNERS:
  OPEN-MENU: minecraft:block.chest.open|1.0|1.0
  COLLECT-LOOT: minecraft:entity.item.pickup|1.0|1.0
  DROP-LOOT: minecraft:entity.item.pickup|1.0|1.2
  COLLECT-XP: minecraft:entity.experience_orb.pickup|1.0|1.0
  SELL-CONFIRM-OPEN: minecraft:ui.button.click|1.0|1.0
  SELL-SUCCESS: minecraft:entity.villager.yes|1.0|1.0
  SELL-CANCEL: minecraft:ui.button.click|1.0|0.8
  FILTER-OPEN: minecraft:ui.button.click|1.0|1.2
  FILTER-TOGGLE: minecraft:ui.button.click|1.0|1.0
Key Plays when
OPEN-MENU A spawner menu is opened
COLLECT-LOOT Loot is collected into the inventory
DROP-LOOT Loot is dropped on the ground
COLLECT-XP Stored XP is claimed
SELL-CONFIRM-OPEN The sell confirmation screen opens
SELL-SUCCESS A sale completes
SELL-CANCEL A sale is cancelled
FILTER-OPEN The filter menu opens
FILTER-TOGGLE A filter is toggled

Useful sound keys

Key Character
minecraft:ui.button.click Neutral UI click
minecraft:block.note_block.pling Bright, good for confirmations
minecraft:entity.experience_orb.pickup Classic XP chime
minecraft:entity.player.levelup Big, celebratory — use sparingly
minecraft:entity.villager.yes / .no Approval / rejection
minecraft:block.amethyst_block.chime Soft and pleasant
minecraft:item.armor.equip_chain Muted mechanical click
minecraft:block.chest.open / .close Container feedback

Recipes

Silent plugin

SPAWNERS:
  OPEN-MENU: ''
  COLLECT-LOOT: ''
  DROP-LOOT: ''
  COLLECT-XP: ''
  SELL-CONFIRM-OPEN: ''
  SELL-SUCCESS: ''
  SELL-CANCEL: ''
  FILTER-OPEN: ''
  FILTER-TOGGLE: ''

Rewarding sale

  SELL-SUCCESS: minecraft:entity.player.levelup|0.7|1.4

Keep the volume down — players sell often, and a loud level-up chime gets old fast.

Quieter filter clicks

  FILTER-TOGGLE: minecraft:ui.button.click|0.4|1.0

Resource-pack sound

Any namespaced key your pack provides works:

  SELL-SUCCESS: myserver:ui.cash_register|1.0|1.0

Players without the pack simply hear nothing for that event.

See also

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