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Locks and Keys
Wood, Copper, Gold, Iron, Diamond, Netherite. Stronger material is harder to pick.
All recipes are always unlocked in the recipe book.

| Lock | Craft (shapeless) |
|---|---|
| Wooden Lock | Oak planks + iron nugget |
| Copper Lock | Copper ingot + iron nugget |
| Gold Lock | Gold ingot + iron nugget |
| Iron Lock | Iron ingot + iron nugget |
| Diamond Lock | Diamond + iron nugget |
| Netherite Lock | Netherite ingot + iron nugget |
- Vanilla doors, including double doors
- Trapdoors, floor and ceiling
- Fence gates, including paired gates
- Normal chests and double chests
- Trapped chests and double trapped chests
- Ender chests
- Every Copper Chest oxidation and waxed variant, including doubles
- Barrels, on the exact face you click
Chest boats, chest minecarts, and shulker boxes are not supported.


Applied to the installed lock from settings:
| Tier | Cost | Effect |
|---|---|---|
| Simple | Default | Pickable. Smashable with netherite unless Unbreaking III. |
| Reinforced | 4 Amethyst Shards | Diamond/Netherite picks only. No smash. |
| Advanced | Redstone Block + Clock | Same as Reinforced, plus Redstone Allowed. |
Anvil Unbreaking or Mending onto a lock item before installing. Unbreaking III blocks smash. Mending divides pick chance by three.
| Blank key | Craft (shapeless) |
|---|---|
| Wooden | Oak planks + stick |
| Copper | Copper ingot + stick |
| Gold | Gold ingot + stick |
| Iron | Iron ingot + stick |
| Diamond | Diamond + stick |
| Netherite | Netherite ingot + stick |
| Lockpick | Craft (shaped: two sticks over the material) |
|---|---|
| Wooden | 2 sticks + oak planks |
| Copper | 2 sticks + copper ingot |
| Gold | 2 sticks + gold ingot |
| Iron | 2 sticks + iron ingot |
| Diamond | 2 sticks + diamond |
| Netherite | 2 sticks + netherite ingot |
Crouch-use a blank key on a lock you own. Chat: Key bound to L#.
Standing-click with that bound key opens that lock and spends one use. A wrong bound key fails and still wears. Only the owner can copy keys.
Unbreaking on a key adds uses. Mending restores uses when you gain XP (handled by the add-on; keys are not vanilla durability bars).
| Result | Craft (shapeless) |
|---|---|
| Master Key | Emerald + netherite ingot + gold ingot |
Crouch-use an unbound Master Key on a lock you own. That one key opens all of your locks. An operator holding a Master Key can open every lock in the world. Uses still wear. It does not grant key copying.
| Mode | Who can open without a matching key |
|---|---|
| Owner Only | Owner (and admin/master). Bound keys are rejected. |
| Key Holders | Owner plus matching bound keys. Default. |
| Shared | Key holders plus listed players. |
| Group | Key holders plus members of the assigned group. |
| Public | Anyone. A wrong bound key still fails. |
Side-by-side matching doors or fence gates share one lock. A real double chest (same facing, combined inventory larger than 27 slots) shares one lock across both halves. Removing the lock from either side unlocks the pair. Two adjacent single chests placed while crouching stay separate.