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Blood Harvest 1 Woods
Derpduck edited this page Sep 20, 2021
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15 revisions
Vanilla: 400
Zonemod 1.9.X: 300
Rework: 300
Vanilla: N/A
Zonemod 1.9.X: 0% - 57%
Rework: 0% - 50%
- Ban range starts at the start of the map, and ends before the rope bridge.
Vanilla: N/A
Zonemod 1.9.X: N/A
Rework: N/A
- Added a fire axe in a tree outside the saferoom.
- Added a potential pistol spawn on top of a car outside the trailer.
- Added a shotgun spawn outside the trailer.
- Added an SMG spawn inside the trailer.
- Made the ammo pile in the trailer always spawn.
- Made the 2 cars outside the trailer unhittable and spawn in their exact L4D1 positions.
- Prevented infected from going out of bounds around the edges of the map.
- Prevented infected from going behind the tree cards around the edges of the map.
- Added some tree clusters near the saferoom to reduce death charge potential on the first hit.
- Added an AC unit to the trailer roof.
- Added some rocks near the end saferoom.
- Reduced density of fog in the first half of the map to match the second half of the map.
- Removed TLS clips:
- Clip behind starting saferoom.
- Clips between cliff before bridge.
- Clips behind rocks near the trailer.
- Clips on roofs in train depot.
- Clips above the end saferooom.
- Added infected ladders to get out of the valley by the saferoom.
- Added an infected ladder to get on the cliff to the left of the saferoom.
- Added an infected ladder to get on the end saferoom roof.