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Dead Center 2 Streets

Derpduck edited this page Dec 17, 2021 · 33 revisions

Dead Center Maps

  1. Hotel
  2. Streets
  3. Mall
  4. Atrium

Distance Points

Vanilla: 600
Zonemod 1.9.X: 600
Rework: 600

Tank Ban Range

Vanilla: N/A
Zonemod 1.9.X: N/A
Rework: 49% - 55%

  • Ban range starts just before the one way drop, and ends by the stairs to get above the street.

Event Horde Limit

Vanilla: Infinite
Zonemod 1.9.X: 120
Rework: 120


Director & Event Modification

  • Reduced the intensity of the event horde slightly.

  • Moved the cola to a new location outside the store room in the middle of the store.

  • Enabled 2 alarm cars after the event.

Map Items

  • Added pickups for all of the alternative weapon skins in the gun store.

Ammo Piles

Hittables

  • Removed the hittable police car from the bottom of the ramp by saferoom.
  • Moved the police car by the one way drop further down the street.

Exploits Blocked

  • Blocked survivors from standing on both of the white trucks.
  • Blocked survivors from climbing up all the generator poles.
  • Blocked survivors from standing on the hedges at the start of the map.
  • Blocked survivors from standing on the electrical box outside before the one way drop.
  • Blocked surviors from standing on the hedge up the stairs after the one way drop.
  • Blocked survivors from being able to stand on the highway sign on the street under the walkway.
  • Blocked survivors from standing on the fence at the end of the street under the walkway.
  • Removed a traffic barrel that could be used to skip taking the stairs at the street under the walkway.
  • Blocked survivors from standing on top of and behind fence above the stairs leading to the walkway.

Out of Bounds

  • Blocked players from getting out of bounds above the start saferoom.
  • Blocked infected going too far out of bounds behind the street at the underpass near the start.

Stuck Spots

  • Blocked a stuck spot on top of the saferoom door barricade.
  • Prevented a stuck spot on top of the saferoom photocopier.
  • Prevented a stuck spot on top of the Save 4 Less photocopier.

Nuisance & Quality of Life Changes

  • Made all of the red trashbags on the map solid.
  • Added a highway sign by the one way drop to show where the skybox / invisible wall cuts through the map.
  • Ghost SI can now pass through the Save 4 Less doors before the event has started.
  • Improved clipping on various car stoppers around the parking lot / event area.
  • Blocked LOS under the van by the stores.
  • Removed the 2 traffic barrels in front of the police car in the event area.

Props

  • Added a street light to the street near the start behind the tent.
  • Added a hedge at the highway sign above the underpass street soinfected can jump on the sign to reach the other side.
  • Added a fence cover by the green dumpster.
  • Added some plywood by the green dumpster to make spawning here slightly easier.
  • Added fences to the small platform with a tree up the stairs before the walkway.
  • Added boxes to the walkway before the gun store.
  • Added a billboard by the walkway before the gun store.
  • Added a crate as an alternative way up the stairs at the gun store exit.
  • Added a bus and concrete blocks after the event.
  • Added a bus near the first tent by the end saferoom.
  • Added hedges in the middle of the parking lot by the end saferoom.
  • Added a bus by the end saferoom

Ladder / Elevator Attack Nerf

Map Sounds

  • Event alarm fades out after a few seconds.

Particles and Visual Effects

Clips

  • Removed some infected clips added by the Last Stand update:
    • Opened up the area at the back of the street near the start.
    • Opened up the at the back of the underpass.
    • Opened up the area above the bridge near the start past the billboard.
    • Fully opened up the roof above the one way drop.
    • Removed a clip above the end saferoom.

Triggers

  • Removed an "ambush" trigger before the walkway to the gun store that caused the director to only spawn chargers.

Ladders

  • Added a ladder to prevent infected from getting stuck behind the barricade at the back of the street near the start.
  • Added a ladder to get over the hedges from the side at the bottom of the ramp near the start.
  • Added a ladder to get above the back of the underpass.
  • Added a ladder to climb over the fence at the back of the underpass.
  • Added a ladder to prevent infected from getting stuck behind the fence at the back of the underpass.
  • Added a ladder to get on the roof before the one way drop from the opposite side.
  • Added a ladder to climb onto the street from under the walkway.
  • Added a ladder to climb up the fence onto the raised platform by the van at the event.
  • Added an infected ladder to get over the bus after the event.
  • Added an infected ladder to get over the fence by porta potties after the event.
  • Added a ladder to climb onto the tent at the end of the map.

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