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Ty Mod Manager
The Ty Mod Manager is a tool for managing and applying mods to Ty the Tasmanian Tiger. It is written in C# and C++ for the Windows platform.
For information on installing the Ty Mod Manager, refer to this page.
The following explains using the Ty Mod Manager User Interface.
The Play button installs the enabled mods and then starts Ty.
| Error | Description | Result |
|---|---|---|
| Unable to find global source file | When a [[Global edit element | Edit-Element-Global]] provides an invalid source attribute |
| Unable to find resource | When a [[Resource edit element | Edit-Element-Resource]] provides an invalid path value |
| Unable to find portal entries | When the portal entries in z1.lv2 cannot be found |
[[Custom Maps |
The Test button starts Ty with user-supplied command arguments. Optionally, if Start Only is unchecked, all enabled mods will be installed.
The Options form displays the following configurable options:
- Start Only - Clicking Test will only start the Ty application
- Start Only - Clicking Test will install all enabled mods and start the Ty application
-tydev
The command arguments passed to the application when started on Test.
The Mods form contains a list of all mods and all custom maps. Here you can enable and disable mods. Any mods that appear red are incompatible with the active version of Ty.
This specifies the order the maps are loaded in. This is managed automatically by the program and is only available to edit for troubleshooting.
This is designed to make consistent custom map level IDs. Adding and removing custom maps won't change the level ID of different custom maps. This helps ensure that a save doesn't have an invalid level ID.
All errors and warnings are outputted into mod-manager.log. There are also displayed in the bottom right corner of the Main form.