-
Notifications
You must be signed in to change notification settings - Fork 0
Map Canvas
Ken Dearman edited this page Sep 15, 2026
·
1 revision
The main window in the module shows the current map.
Hold Left Click to drag the map, and use the Scroll Wheel to zoom in and out.
As you move the mouse pointer over the map, a display of the elevation, moisture, temperature values and biome type will show in the top left corner of the map.
- There are undo and redo buttons in the top right corner of the map. These will step back or forward through the global edit history.
- Hovering over the undo or redo button will show which area of the map and what type of feature will be changed if you press it.
- Undo and redo can also be accessed through their standard keyboard shortcuts (for Windows undo is
Ctrl + Zand redo isCtrl + YorCtrl + Shift + Z).
There are map controls in the bottom right corner of the map (only visible when the mouse is inside the map canvas).

- The first three icons toggle different views of the map: the player-visible features, GM-visible features and hidden features.
- The next group of icons toggle different layers on or off: base map, terrain, biomes, hydrology (rivers and lakes), infrastructure, regions, labels and cartography decorations.
- The next three icons toggle specific information layers: contour lines, the map grid, a map reference image.
- The final three icons allow you to zoom in and out, and to reset the map so it fills the window.
Important: The toggle states of the layers (including the contours and grid layers) determines what will be exported (either as a PNG or as a scene). See Map Management Tools for exporting.
See also: Getting Started for how the canvas fits into a full mapping session, and Map Making Tools for the editing tools that work on top of it.