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Examples

Flix100000 edited this page Oct 12, 2026 · 2 revisions

Creative only late in the game

Global stage endgame:

"hstg_permissions:commands": [
  { "command": "minecraft.gamemode.creative" }
]

Nobody gets creative mode until the world reaches endgame. Survival, adventure and spectator are not touched.

Roles instead of operators

Individual stages, handed out with /history unlock:

Stage Entries Rank
role_member minecraft.msg, minecraft.tell &7[Member]
role_moderator minecraft.kick, minecraft.tp, minecraft.gamemode.spectator &9[Mod], priority 5
role_admin * &4[Admin], priority 10

Moderators kick, teleport and spectate without being operators. Admins get everything, except what's on the protected list: /op and /stop still need real operator rights.

Guests may only chat

Two stages:

  • Global stage start, unlocked from the beginning, with minecraft.msg and minecraft.help.
  • Individual stage role_member with minecraft.*.

A guest has start but not role_member. They can use /msg and /help, because those have a more specific entry, and nothing else from vanilla. Give them role_member and the rest opens up.

Lock a whole mod

{ "command": "ftbquests.*" }

All FTB Quests commands belong to the stage. Mod rows in the picker add this for you.

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