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Bradley Alfa 5.1.0

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@briaguya0 briaguya0 released this 30 Mar 23:11
· 2707 commits to develop since this release
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Changelog

https://www.shipofharkinian.com/changelog#bradley-alfa-5-1-0

What's Changed

  • add fix camera drift option to fixes menu by @frizzle101101 in #1983
  • Include minigame ammo in infinite ammo cheat by @DeusVexus in #1973
  • add option to hide build details by @Alto1772 in #1948
  • Add s6 and hellmode presets for rando by @garrettjoecox in #1904
  • Do not use Yes/No hardcoded options for Better Owl by @xoascf in #2002
  • Rando: Settings Enum by @stratomaster64 in #1761
  • Gameplay Stat Tracker V1 by @Sarge-117 in #1986
  • Use shallow clone for vcpkg by @m4xw in #2006
  • Lines up checks in item_location by @sonoftunk in #2004
  • Added checkbox to disable finishing difficulty behavior changes by @tdc22 in #1990
  • fix int sliders to fill the window like float sliders by @frizzle101101 in #1984
  • Gameplay stats bugfix by @Sarge-117 in #2009
  • Removes duplicated rando option enum for merchant by @sonoftunk in #2008
  • Tweak: Automatic translations: The Sequel by @PurpleHato in #2014
  • [#2022] Fix issue with first two rainbow bridge settings getting swapped by @garrettjoecox in #2023
  • flynn -> dev by @briaguya-ai in #2031
  • fix: rando door of time enum usage by @briaguya-ai in #2032
  • TWEAK: Game controls menu simplification by @GreatArgorath in #2007
  • rename 3drando dot enums to match soh enum naming by @briaguya-ai in #2034
  • TWEAK: MQ Rando Tooltip missing a space by @PurpleHato in #2024
  • Fix PR artifacts workflow by @garrettjoecox in #2028
  • Add git submodule update to BUILDING.md by @tdc22 in #2027
  • Upstream updates 1 by @garrettjoecox in #1955
  • Upstream updates: SetupDL by @garrettjoecox in #2048
  • use gerudo fortress enum by @briaguya-ai in #2040
  • use enum values for item pool by @briaguya-ai in #2042
  • use enum for kak gate by @briaguya-ai in #2043
  • use enum for links pocket, dungeon reward shuffle by @briaguya-ai in #2045
  • use enum values for ice trap setting by @briaguya-ai in #2041
  • use enum for ganon's boss key by @briaguya-ai in #2046
  • use enum for keysanity by @briaguya-ai in #2044
  • use forest enum values instead of magic numbers by @briaguya-ai in #2038
  • Re-implements Ninja and CCache for Windows Builds by @leggettc18 in #2051
  • use trial enum instead of magic numbers by @briaguya-ai in #2039
  • enums for rainbow bridge by @briaguya-ai in #2052
  • use shopsanity enum by @briaguya-ai in #2054
  • refactor: separate RandoOption enum, use max by @briaguya-ai in #2055
  • Disable bunny hood NPC interactions with MM bunny hood on by @aMannus in #2058
  • making edit and continue compiling in vs possible by @frizzle101101 in #1988
  • add/use enum values for rando mq dungeon options by @briaguya-ai in #2056
  • use enum for starting age by @briaguya-ai in #2085
  • use enum for shuffle songs by @briaguya-ai in #2087
  • use enum for shuffle merchants by @briaguya-ai in #2090
  • use enum for gossip stone hints by @briaguya-ai in #2091
  • use enum for gerudo keys by @briaguya-ai in #2094
  • use enum for hint distribution by @briaguya-ai in #2093
  • use enum for language by @briaguya-ai in #2097
  • use enum for logic by @briaguya-ai in #2098
  • use enum values for maps and compasses by @briaguya-ai in #2086
  • use enums for tokensanity by @briaguya-ai in #2088
  • use enum for shuffle scrubs by @briaguya-ai in #2089
  • use enum for hint clarity by @briaguya-ai in #2092
  • use enum for keyrings by @briaguya-ai in #2095
  • use enum for boss keysanity by @briaguya-ai in #2096
  • Added bombchu minigame difficulty menu by @tdc22 in #2080
  • Enemy Randomizer V1 by @aMannus in #1781
  • Entrance Rando v2 by @Archez in #2071
  • Flynn to dev by @briaguya-ai in #2107
  • Rando: Entrance Tracker v1 by @Archez in #2005
  • Cleanup copies happening in randomizer.cpp by @louist103 in #1932
  • Update OTRGui to extract MQ roms with the correct name by @Archez in #2114
  • Enemy Rando - Hotfix for Jabu Jabu Shabom room by @aMannus in #2110
  • Rando: Clear seed generation cvar on launch by @Archez in #2109
  • fix: ensure play isn't null when reading from it by @briaguya-ai in #2115
  • fix: correctly parse custom nocturne warp text by @briaguya-ai in #2116
  • Custom Sequences by @leggettc18 in #2066
  • Cosmetic Editor v3 by @garrettjoecox in #1898
  • fix: prevent oob access of sequenceMap by @briaguya-ai in #2123
  • fix for 1-core cpu machines in OTR generation tool by @Alto1772 in #2130
  • Potion Menu: disable options when effect change is turned off by @tdc22 in #2049
  • Rando: Fix lab dive check with eye drops by @Archez in #2119
  • Add docs for custom sequences by @garrettjoecox in #2124
  • Add toggle for all locations reachable by @garrettjoecox in #2125
  • Gameplay stats 1.1 by @Sarge-117 in #2129
  • Don't autosave immediately after purchasing from a shop by @jbodner09 in #2079
  • Randomizer Location Exclusion List by @sonoftunk in #2070
  • Randomizer Auto Location tracker by @sonoftunk in #1942
  • Add: Title Screen Translation by @xoascf in #1461
  • Add QoL sneak option by @stratomaster64 in #2128
  • "Customize behaviour" cleanup by @aMannus in #2132
  • Rando: Add Lake Hylia water control system by @Archez in #2108
  • Check Tracker - Color initialization by @sonoftunk in #2141
  • fix: bool defintion causing fast file select crash by @briaguya-ai in #2142
  • Removes problematic sequences from the list. by @leggettc18 in #2153
  • Rename decouple entrances option by @Archez in #2154
  • Fixes crash due to OOB soundfont access. by @leggettc18 in #2157
  • added fix option to fix camera swing; by @frizzle101101 in #1992
  • improving free cam settings configurability by @frizzle101101 in #1987
  • fix: get gravedigging tour in check tracker working when rando'd by @briaguya-ai in #2159
  • add rupee name by @briaguya-ai in #2164
  • Prevents autosave during Ganon fight. by @leggettc18 in #2163
  • fix: always add anju as adult and trade claim check to location tracker by @briaguya-ai in #2162
  • fix: show always shuffled scrubs on check tracker by @briaguya-ai in #2161
  • Fix issue with hover boots interpolation when wearing bunny hood by @garrettjoecox in #2167
  • [#2165] Rename big key to boss key for spoiler files by @garrettjoecox in #2170
  • Add missing randomizer options to default preset by @Archez in #2171
  • Move entrance tracker button down one by @garrettjoecox in #2172
  • fix: set color picker alpha on reset by @briaguya-ai in #2173
  • bump version by @briaguya-ai in #2174

New Contributors

Full Changelog: 5.0.2...5.1.0