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Lights and Skymaps

Brian Wandell edited this page Aug 22, 2026 · 2 revisions

Lights and Skymaps

ISET3D supports point, spot, area, and environment (skymap) lights, each with a spectrum specified by a named illuminant, a blackbody temperature, or RGB. For the full API — piLightCreate/piLightSet, adding, deleting, rotating, and translating lights, and setting a skymap — see the iset3d-lights-and-skymaps skill in the ISET3D repository.

Tutorials

Start here:

Going deeper:

Manual run (marked % SkipFile — excluded from the automated tutorial smoke test, but still useful):

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