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Scenes and Assets

Brian Wandell edited this page Aug 22, 2026 · 2 revisions

Scenes and Assets

Most scenes are not stored in the GitHub repository. A few ship in data/scenes/; everything else is downloaded on demand from the public Stanford Digital Repository (SDR) the first time you ask for it — see Local rendering for how that download and caching works, and the iset3d-scene-sources skill in the ISET3D repository for the full API (ieWebGet, piSDRSceneNames, piDirGet, building a synthetic target).

Tutorials

Start here:

Going deeper:

Manual run (marked % SkipFile — excluded from the automated tutorial smoke test, but still useful):

Scene Set Citations

If you use the scene sets bundled through the SDR in a publication, cite their original sources:

Pharr scenes — the PBRT v4 scene repository, manual at pbrt.org/users-guide-v4:

@book{pharr2023physically,
  title={Physically based rendering: From theory to implementation},
  author={Pharr, Matt and Jakob, Wenzel and Humphreys, Greg},
  year={2023},
  publisher={MIT Press}
}

Bitterli scenes:

@misc{resources16,
   Author = {Benedikt Bitterli},
   Year = {2016},
   Note = {https://benedikt-bitterli.me/resources/},
   Title = {Rendering resources}
}

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