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Whips
TheXu edited this page May 22, 2026
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1 revision
AI-generated — 2026-05-22
Whips are summoner weapons that deal damage and apply a summon tag (mark damage). Minions prioritize tagged targets and deal bonus damage. Each whip has a unique range and attack speed.
Key stats:
- Damage: base summon damage
- Mark Damage: bonus damage applied to minion attacks on tagged targets
- Attack Speed: modifier to base attack speed
- Cooldown: ticks between hits on the same target
- Range Factor: multiplier for whip range
| Name | Damage | Mark | Speed | Cooldown | Range | Durability | Special |
|---|---|---|---|---|---|---|---|
Leather Whip (leather_whip) |
10 | 1 | 0.5 | 15 | 0.9 | 200 | Grants Strength on hit |
Slub Whip (slub_whip) |
8 | 1 | 0.2 | 15 | 0.5 | 300 | Places bamboo blocks |
Amethyst Whip (amethyst_whip) |
12.5 | 1 | 0.5 | 15 | 0.8 | 700 | — |
Topaz Whip (topaz_whip) |
12.5 | 1 | 0.5 | 15 | 0.8 | 700 | — |
Jade Whip (jade_whip) |
12.6 | 1 | 0.5 | 15 | 0.8 | 900 | — |
Sapphire Whip (sapphire_whip) |
12.6 | 1 | 0.5 | 15 | 0.8 | 720 | — |
Ruby Whip (ruby_whip) |
12.7 | 1 | 0.5 | 15 | 0.8 | 760 | — |
Amber Whip (amber_whip) |
12.7 | 1 | 0.5 | 15 | 0.8 | 740 | — |
Diamond Whip (diamond_whip) |
12.8 | 1 | 0.5 | 15 | 0.8 | 1000 | — |
Swamp Whip (swamp_whip) |
16 | 2 | 0.6 | 15 | 1.6 | 1200 | Slowness, leaf particles |
Snapthorn (snapthorn) |
18 | 3 | 0.7 | 15 | 1.85 | 3600 | Poison II, attack speed boost |
Spinal Tap (spinal_tap) |
29 | 4 | 0.8 | 13 | 1.6 | 3600 | — |
Firecracker (firecracker) |
37 | 0 | 0.5 | 15 | 1.85 | 3600 | Hellfire effect |
Mechanics:
- Left-click to swing; whip extends in an arc and retracts
- Tag system: hit enemies are "tagged" — your minions prioritize them and deal bonus mark damage
- Whip range scales with
WHIP_RANGEattribute (from ConfluenceMagicLib) - Attack speed modifier affects swing speed
- Status effects on hit (strength, slowness, poison, hellfire)
- Some whips produce particles (leaves, etc.)