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Troubleshooting
| Symptom | Inspection |
|---|---|
| Array shows eight empty gauges | Insert actual batteries; the housing alone is not storage. |
| Hydro does nothing | Flow at the managed turbine below, unobstructed helper, loaded output; allow recheck interval. |
| Solar weak | Time, weather, sky above panel and storage demand. |
| Cable seems weak at distance | No per-block loss. Check load, switches, chunk loading and generation. |
| Idle progress zero | Check products and local power indicator separately; completed progress resets. |
| Assembler stalls | Reference recipe, mode, exact ingredients, depth limit, power and output room. |
| Controller soil slot empty | Dirt may already be converted to hidden soil. Look for actual chamber work. |
| Second dirt stays in slot | Whole 1,000-soil contribution must fit under the 1,500 cap. Run a load. |
| Refinery rejects raw crude | Defaults accept refined/generic oil; distil crude first. |
| Drill output seems missing | Check internal six slots and rear output, not the beam tip. |
| Turret does not fire | Power reserve, redstone, owner/team, acquisition range and clear line of sight. |
For proof, isolate a generator and battery, then add one counted load. Compare stock, energy and fluid before/after work. Save/reload, fully stop/restart, then test chunk unload and reconnect where relevant. Do not use a creative infinite source as evidence of survival-generation balance.
Current code repairs earlier hydro GUI/helper invalidation, drill orientation and machine/fluid faults. Historical investigation entries are not all current open bugs. Automated server proof does not replace visual GUI checks or every third-party integration.
Report an Electric issue with exact jars, Forge, mode, logs, a minimal layout, counted expected/actual results and restart steps. Shared commissioning guidance.
Minecraft 1.10.2 electrician's handbook. Continuing DrCyano's Electric Advantage. basePower | baseSteam | baseElectric | Report a problem