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Base Game Room Modifier Reference
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paramCardUpgardeData: Only gets the upgrade mask from this to use as a filter for characters that die -
paramCardEffects: Effects to run when a unit dies, the character that dies is selfTarget when the effects run
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paramCardEffects: Effects to run at PostCombat timing.
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paramCardEffects: Effects to run at PreCombat timing.
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paramInt: Bonus Stack Count. -
paramStatusEffects: Status effects to appliy bonus stacks to.
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paramInt: Rage Damage modifier.
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paramInt: Capacity delta.
This class has no documented parameters.
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paramInt: Max Charged Echoes Delta. -
paramInt2: Charged Echoes Delta.
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paramInt: Amount of damage for each character, both heroes and monsters.
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paramInt: Modified cost for damage spells.
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paramInt: Number oif cards to restore from consume pile.
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paramFloat: Modified Ember for Card Cost.
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paramInt: Modified Energy.
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paramInt: Modified cost for equipment.
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paramInt: Modified cost for first spell played.
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paramFloat: Modified Forge Points for cost (smelt yield modifier).
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paramCardUpgardeData: Modified Forge Upgrade.
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paramInt: Damage multiplier
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paramInt: Additional damage per Charged Echo.
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paramInt: Hand size modifier
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paramInt: Modified cost for healing spells.
This class has no documented parameters.
This class has no documented parameters.
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paramCardUpgardeData: Upgrade with bonusDamage set.
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paramTrigger: Trigger to modify count of. -
paramInt: Trigger count modification.
This class has no documented parameters.
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paramInt: Attack amount -
paramInt2: Health amount
This class has no documented parameters.
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paramInt: Modified regen.
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paramInt: Modified cost for rooms.
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paramInt: Additional Damage per Charged Echoes
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paramInt: Additional damage per gold. -
paramInt2: Gold Damage divisor.
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paramInt: Additional damage per magic power
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paramInt: Additional damage per missing hp.
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paramInt: Additional damage per stack -
paramStatusEffects: First status is the status effect to increase self damage by.
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paramInt: Additional damage when there's at least 1 charged echo present.
This class has no documented parameters.
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paramSubtype: Subtype whitelist.
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paramInt: Modified cost for spells.
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paramInt: Spikes modified damage.
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paramInt: Self modified attack when status effect is present. -
paramStatusEffects: If character has any of these status effects the bonus is given.
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paramStatusEffects: Status effects to add on spawn.
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paramInt: Add stack count. -
paramStatusEfects: Status effects whose stacks should be modified.
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paramSubtype: Target Subtype -
paramCardUpgardeData: Upgrade to apply -
paramStatusEffects: Status effects to apply
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paramInt: Modified cost for units.
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paramSubtype: Target subtype -
paramCardUpgardeData: Upgrade to apply
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paramInt: Modified Valor.