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Base Game Room Modifier Reference
- RoomStateAddEffectOnUnitDeath
- RoomStateAddEffectPostCombatModifier
- RoomStateAddEffectPreCombatModifier
- RoomStateAddStatusEffectOnStatusApplied
- RoomStateBuffModifier
- RoomStateCapacityModifier
- RoomStateConduitModifier
- RoomStateCorruptionModifier
- RoomStateDamageAllPostCombatModifier
- RoomStateDamageCostModifier
- RoomStateDrawRandomConsumedCardsPreCombatModifier
- RoomStateEmberForCostModifier
- RoomStateEnergyModifier
- RoomStateEquipmentCostModifier
- RoomStateFirstSpellCostModifier
- RoomStateForgePointsForCostModifier
- RoomStateForgeUpgradeModifier
- RoomStateFriendlyDamageMultiplierModifier
- RoomStateFriendlyDamagePerCorruptionModifier
- RoomStateHandSizeModifier
- RoomStateHealCostModifier
- RoomStateHivemindKillerModifier
- RoomStateHivemindModifier
- RoomStateMagicalPowerModifier
- RoomStateModifyTriggerCount
- RoomStateNewMoonAlwaysActiveModifier
- RoomStatePyreAttackHealthModifier
- RoomStateRecastSpellModifier
- RoomStateRegenModifier
- RoomStateRoomCostModifier
- RoomStateSelfDamagePerCorruptionModifier
- RoomStateSelfDamagePerGoldModifier
- RoomStateSelfDamagePerMagicPowerModifier
- RoomStateSelfDamagePerMissingHp
- RoomStateSelfDamagePerStatusEffectStack
- RoomStateSelfDamageWhenCorruptionModifier
- RoomStateSentryAttackModifier
- RoomStateSpawnUnitOnUnitSpawnModifier
- RoomStateSpellCostModifier
- RoomStateSpikesDamageModifier
- RoomStateStatusEffectDamageModifier
- RoomStateStatusEffectOnSpawnModifier
- RoomStateStatusEffectStackModifier
- RoomStateTroopUnitUpgradeModifier
- RoomStateUnitCostModifier
- RoomStateUnitPowerupModifier
- RoomStateValorModifier
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param_upgrade: Only gets the upgrade mask from this to use as a filter for characters that die -
param_effects: Effects to run when a unit dies, the character that dies is selfTarget when the effects run
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param_effects: Effects to run at PostCombat timing.
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param_effects: Effects to run at PreCombat timing.
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param_int: Bonus Stack Count. -
param_status_effects: Status effects to appliy bonus stacks to.
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param_int: Rage Damage modifier.
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param_int: Capacity delta.
This class has no documented parameters.
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param_int: Max Charged Echoes Delta. -
param_int_2: Charged Echoes Delta.
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param_int: Amount of damage for each character, both heroes and monsters.
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param_int: Modified cost for damage spells.
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param_int: Number oif cards to restore from consume pile.
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param_float: Modified Ember for Card Cost.
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param_int: Modified Energy.
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param_int: Modified cost for equipment.
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param_int: Modified cost for first spell played.
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param_float: Modified Forge Points for cost (smelt yield modifier).
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param_upgrade: Modified Forge Upgrade.
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param_int: Damage multiplier
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param_int: Additional damage per Charged Echo.
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param_int: Hand size modifier
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param_int: Modified cost for healing spells.
This class has no documented parameters.
This class has no documented parameters.
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param_upgrade: Upgrade with bonusDamage set.
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param_trigger: Trigger to modify count of. -
param_int: Trigger count modification.
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param_card: Support card. This must be set to Eclipes_SupportCard.
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param_int: Attack amount -
param_int_2: Health amount
This class has no documented parameters.
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param_int: Modified regen.
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param_int: Modified cost for rooms.
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param_int: Additional Damage per Charged Echoes
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param_int: Additional damage per gold. -
param_int_2: Gold Damage divisor.
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param_int: Additional damage per magic power
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param_int: Additional damage per missing hp.
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param_int: Additional damage per stack -
param_status_effects: First status is the status effect to increase self damage by.
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param_int: Additional damage when there's at least 1 charged echo present.
This class has no documented parameters.
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param_subtype: Subtype whitelist.
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param_int: Modified cost for spells.
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param_int: Spikes modified damage.
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param_int: Self modified attack when status effect is present. -
param_status_effects: If character has any of these status effects the bonus is given.
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param_status_effects: Status effects to add on spawn.
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param_int: Add stack count. -
param_status_effects: Status effects whose stacks should be modified.
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param_subtype: Target Subtype -
param_upgrade: Upgrade to apply -
param_status_effects: Status effects to apply
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param_int: Modified cost for units.
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param_subtype: Target subtype -
param_upgrade: Upgrade to apply
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param_int: Modified Valor.