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NeroQuests Integration
github-actions[bot] edited this page Nov 8, 2026
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NeroCompanion works with or without NeroQuests. When NeroQuests is installed, the quest book gains a Companion Log chapter with 14 quests that follow what you actually do:
| Quest | What to do |
|---|---|
| Blueprint | Craft your first companion Capsule (a Helper Drone is the simplest). |
| First Deploy | Deploy a companion from its Capsule so it binds to you. |
| First Chip | Insert an upgrade chip into one of your companions. |
| Pet Adopted | Hatch a Scrapling from a Scrap Egg, or tame a pet creature (NeroCreatures). |
| Full Squad | Have as many companions active at once as the server allows. |
| Companion Keeper | Finish the four above. Rewards the Aurora skin for every companion type. |
| Topped Up | Charge a companion on a Charging Pad, in a Companion Bay or with the Hand Crank Charger. |
| Best Friends | Reach bond level 3 with one companion. |
| First Dig | Mark an area with the Remote and let a Mining Bot dig it out. |
| Special Delivery | Bind a container and let a carrier deliver its cargo there. |
| Good as New | Let a Repair Bot mend a worn tool or piece of gear. |
| On Guard | Let a guarding Combat Bot see off a hostile mob. |
| It Hatched! | Incubate a Scrap Egg until a Scrapling hatches. |
| Found Again | Reclaim a lost companion. |
Each quest is credited to the companion's owner when it happens, even if they are offline. Without NeroQuests nothing changes: the quest files stay dormant and NeroCompanion never needs NeroQuests to run.
Milestones are recorded as per-player progression gates in Neroland Core, which you can export or have erased with your other Core data. NeroCompanion publishes no world-wide "someone reached X" signals for companions, because a companion count is about one player.