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NeroQuests Integration

github-actions[bot] edited this page Nov 8, 2026 · 2 revisions

NeroQuests integration

NeroCompanion works with or without NeroQuests. When NeroQuests is installed, the quest book gains a Companion Log chapter with 14 quests that follow what you actually do:

Quest What to do
Blueprint Craft your first companion Capsule (a Helper Drone is the simplest).
First Deploy Deploy a companion from its Capsule so it binds to you.
First Chip Insert an upgrade chip into one of your companions.
Pet Adopted Hatch a Scrapling from a Scrap Egg, or tame a pet creature (NeroCreatures).
Full Squad Have as many companions active at once as the server allows.
Companion Keeper Finish the four above. Rewards the Aurora skin for every companion type.
Topped Up Charge a companion on a Charging Pad, in a Companion Bay or with the Hand Crank Charger.
Best Friends Reach bond level 3 with one companion.
First Dig Mark an area with the Remote and let a Mining Bot dig it out.
Special Delivery Bind a container and let a carrier deliver its cargo there.
Good as New Let a Repair Bot mend a worn tool or piece of gear.
On Guard Let a guarding Combat Bot see off a hostile mob.
It Hatched! Incubate a Scrap Egg until a Scrapling hatches.
Found Again Reclaim a lost companion.

Each quest is credited to the companion's owner when it happens, even if they are offline. Without NeroQuests nothing changes: the quest files stay dormant and NeroCompanion never needs NeroQuests to run.

Privacy

Milestones are recorded as per-player progression gates in Neroland Core, which you can export or have erased with your other Core data. NeroCompanion publishes no world-wide "someone reached X" signals for companions, because a companion count is about one player.

See also

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