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github-actions[bot] edited this page Nov 8, 2026 · 1 revision

Modes

A companion always has one mode (job). Pick it from the Remote's radial (hold use; keys 1-8 also work), from the Companion screen, or from the NeroLink app. A companion only offers the modes it can do: see Companions.

Mode What the companion does Who has it
Follow Stays close and comes along wherever you go; small ones perch on your shoulder everyone
Stay Waits where it is until told otherwise (a Combat Bot guards that spot) everyone
Guard Watches over you and fights hostile mobs that come near Combat Bot, or any companion with Guard Protocol
Mine Digs out the box you marked with the Remote Mining Bot
Carry Picks up dropped items and delivers them Helper Drone, Carry Bot
Repair Mends your worn armour and hotbar items Repair Bot
Scout Flies ahead and marks ores and enemies for you Helper Drone, Scout Drone
Sleep Powers down and uses no energy; pick any job to wake it everyone

Things that change a companion's behaviour on their own

  • Low battery: at energy.lowBatteryPercent (10 %) it heads to its home Pad or Bay if that is within energy.returnHomeRange (96 blocks), otherwise it sleeps where it is. Charge it and pick a job again.
  • Owner away: beyond throttleDistance (32 blocks) it thinks less often; beyond sleepDistance (64 blocks), or while you are offline or in another dimension, an idle companion sleeps. Work pauses and resumes when you return.
  • Hazards: a sleeping companion is moved out of water, lava or a wall instead of being left to drown or burn.
  • Off-world (with Nerospace): radiation puts it to sleep unless it carries a Radiation Shielding chip.

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