Repository navigation
Modes
github-actions[bot] edited this page Nov 8, 2026
·
1 revision
A companion always has one mode (job). Pick it from the Remote's radial (hold use; keys 1-8 also work), from the Companion screen, or from the NeroLink app. A companion only offers the modes it can do: see Companions.
| Mode | What the companion does | Who has it |
|---|---|---|
| Follow | Stays close and comes along wherever you go; small ones perch on your shoulder | everyone |
| Stay | Waits where it is until told otherwise (a Combat Bot guards that spot) | everyone |
| Guard | Watches over you and fights hostile mobs that come near | Combat Bot, or any companion with Guard Protocol |
| Mine | Digs out the box you marked with the Remote | Mining Bot |
| Carry | Picks up dropped items and delivers them | Helper Drone, Carry Bot |
| Repair | Mends your worn armour and hotbar items | Repair Bot |
| Scout | Flies ahead and marks ores and enemies for you | Helper Drone, Scout Drone |
| Sleep | Powers down and uses no energy; pick any job to wake it | everyone |
-
Low battery: at
energy.lowBatteryPercent(10 %) it heads to its home Pad or Bay if that is withinenergy.returnHomeRange(96 blocks), otherwise it sleeps where it is. Charge it and pick a job again. -
Owner away: beyond
throttleDistance(32 blocks) it thinks less often; beyondsleepDistance(64 blocks), or while you are offline or in another dimension, an idle companion sleeps. Work pauses and resumes when you return. - Hazards: a sleeping companion is moved out of water, lava or a wall instead of being left to drown or burn.
- Off-world (with Nerospace): radiation puts it to sleep unless it carries a Radiation Shielding chip.