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Bosses
kblack89 edited this page Nov 14, 2024
·
14 revisions
All information is up to date as of Beta v0.1.1 release
| Wave | Health | Damage | Speed | Range | Points |
|---|---|---|---|---|---|
| 5 | |||||
| 10 | |||||
| 15 | |||||
| 20 | |||||
| 25 | |||||
| 30+ |
| Name | Image | Description |
|---|---|---|
| Bombardier | ![]() |
This boss throws random bombs for the player to avoid while also shooting at the player. The bombs will detonate upon player contact and also at random intervals which are warned with some red color flashes pre explosion. |
| Jumping-Jack | ![]() |
This boss shoots a spread of shotgun bullets and does a jump attack. The jump attack shows a shadow that tries to land over the player and will do a shockwave damage if the player is caught within the radius of the shadow. |
| Peacekeeper | ![]() |
This boss shoots bullets and occasionally throws napalm bombs, which leave behind a radius of fire that does damage and can occasionally use a riot shield to deflect most player attacks. |
| Bladestorm | ![]() |
A Melee boss that charges towards the player with a chainsaw. It also spawns in and encircles the player with moving blades that also do damage. |
| Big Bob | ![]() |
Big bob is the final boss and he will challenge the player by shooting a 360 spiral of bullets, summoning enemies and creating an impenetrable shield until you defeat the enemies they summon. |




