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Roadmap
Palin Wiseman edited this page Jan 22, 2025
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Planned or discussed features and changes:
- Changing the hard cap on spawned enemies to a soft cap
- Adding support for rebinding controls
- Simple item description option
- Live stat previews for item selection hovering
- More animation
- Icons for items
- More work on a11y
- Weather system
- More enemy variety
- Water based enemies
- Chainsaw telegraph
- More unique sprites
- Unique sounds for each weapons
- Other sounds
- Warning, such as a glow, for ranged enemy shooting
- Meta progression
- Achievements
- Weapon Unlocks
- Skins
- Trinket unlocks
- Cosmetic gacha?
- Dog attack telegraphs
- Jump attacks?
- Boss tweaks and improvements
- Trinkets
- Ideas:
- Zoom out
- Drone
- Small chance to get epic upgrades on non epic waves
- More rerolls
- Enemies explode on death
- Weapon select
- Randomizer (Don't know what this means but it was on the board?)
- More skills
- Grenade
- Damage?
- Slow/root?
- Cluster?
- Grenade
- Different maps
- Highscore UI improvements
- More upgrades
- Backfire - Cursed - Bonus damage and damage to self on shooting
- Damage resistance
- Bonus damage to near enemies
- Bonus damage to far enemies
- Bonus damage for max health
- Revolver upgrade for pistol
- Charge sniper
- Planted machine gun
- Overheated machine gun
- Helicopter Sword
- Morning Star melee, Sweet spot at the end and sour spot on the shaft
- Charge sword