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Pilus edited this page Aug 11, 2015 · 3 revisions

Syntax:

GHI_Say(text, delay[, evtManualItemGuid])

Arguments:

GHI_Say has 2 required arguments and 1 optional argument.

text
''(String)''
This is the text to be said.
delay
''(Number)''
This is the time you wish to delay the emote by counted in seconds.
evtManualItemGuid [optional]
''(String)''
If you wish the item to use another item as the target for the %L variable then enter it here.

Aliases:

  • say()

Example:

GHI_Say(""Hello Azeroth!"",3);

This script should cause you to say ""Hello Azeroth!"" after a 3 second wait.

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