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26.1.2 GameRules
Dasik (Rifaditya) edited this page Aug 21, 2026
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1 revision
All 25 GameRules are registered under the custom category durability-multiplier:durability_multiplier ("Durability Multiplier").
| # | GameRule Identifier | Type | Default | Min | Description & Behavior |
|---|---|---|---|---|---|
| 1 | ig:dm_multiplier_global |
Integer |
2 |
1 |
Base multiplier for all damageable items. 2 = double durability. Set to 1 to disable. |
| 2 | ig:dm_multiplier_weapons |
Integer |
0 |
0 |
Multiplier for all weapon items. Overrides Global if > 0. |
| 3 | ig:dm_multiplier_swords |
Integer |
0 |
0 |
Specific multiplier for Swords (#minecraft:swords). Overrides Global if > 0. |
| 4 | ig:dm_multiplier_spears |
Integer |
0 |
0 |
Specific multiplier for Spears (#minecraft:spears). Overrides Global if > 0. |
| 5 | ig:dm_multiplier_tridents |
Integer |
0 |
0 |
Specific multiplier for Tridents (TridentItem). Overrides Global if > 0. |
| 6 | ig:dm_multiplier_maces |
Integer |
0 |
0 |
Specific multiplier for Maces (MaceItem). Overrides Global if > 0. |
| 7 | ig:dm_multiplier_bows |
Integer |
0 |
0 |
Specific multiplier for Bows (BowItem). Overrides Global if > 0. |
| 8 | ig:dm_multiplier_crossbows |
Integer |
0 |
0 |
Specific multiplier for Crossbows (CrossbowItem). Overrides Global if > 0. |
| 9 | ig:dm_multiplier_shields |
Integer |
0 |
0 |
Specific multiplier for Shields (ShieldItem). Overrides Global if > 0. |
| 10 | ig:dm_multiplier_tools |
Integer |
0 |
0 |
Multiplier for Tools: Pickaxes, Axes, Shovels, Hoes, Shears, Brushes, etc. |
| 11 | ig:dm_multiplier_armor |
Integer |
0 |
0 |
Multiplier for all Armor items (Head, Chest, Legs, Feet). Overrides Global if > 0. |
| 12 | ig:dm_multiplier_elytra |
Integer |
0 |
0 |
Specific multiplier for Elytra wings (Items.ELYTRA, DataComponents.GLIDER). |
| 13 | ig:dm_infinity_global |
Boolean |
false |
— | If true, ALL damageable items become completely unbreakable (God Mode). |
| 14 | ig:dm_infinity_weapons |
Boolean |
false |
— | If true, all weapons become unbreakable. |
| 15 | ig:dm_infinity_swords |
Boolean |
false |
— | If true, Swords become unbreakable. Overrides Global. |
| 16 | ig:dm_infinity_spears |
Boolean |
false |
— | If true, Spears become unbreakable. |
| 17 | ig:dm_infinity_tridents |
Boolean |
false |
— | If true, Tridents become unbreakable. |
| 18 | ig:dm_infinity_maces |
Boolean |
false |
— | If true, Maces become unbreakable. |
| 19 | ig:dm_infinity_bows |
Boolean |
false |
— | If true, Bows become unbreakable. |
| 20 | ig:dm_infinity_crossbows |
Boolean |
false |
— | If true, Crossbows become unbreakable. |
| 21 | ig:dm_infinity_shields |
Boolean |
false |
— | If true, Shields become unbreakable. |
| 22 | ig:dm_infinity_tools |
Boolean |
false |
— | If true, Tools (Pickaxes, Axes, Shovels, Hoes, Shears, etc.) become unbreakable. |
| 23 | ig:dm_infinity_armor |
Boolean |
false |
— | If true, all Armor pieces become unbreakable. |
| 24 | ig:dm_infinity_elytra |
Boolean |
false |
— | If true, Elytra wings become unbreakable. |
| 25 | ig:dm_show_tooltip |
Boolean |
true |
— | If true, renders durability multiplier status line on item tooltips. |
# Query current global multiplier
/gamerule ig:dm_multiplier_global
# Set diamond/netherite tools to 5x durability
/gamerule ig:dm_multiplier_tools 5
# Make Elytra wings unbreakable
/gamerule ig:dm_infinity_elytra true
# Disable all multipliers (vanilla 1x baseline)
/gamerule ig:dm_multiplier_global 1Durability Multiplier is engineered with ❤️ by Dasik (Rifaditya) | Licensed under GNU General Public License v3.0 (GPL-3.0-or-later).
📌 Repository Source Disclaimer: The documentation in this Wiki reflects the current source code state in the repository, which may include recent unreleased commits or developmental features ahead of public release builds on CurseForge and Modrinth.
- 26.2 Hub
- 26.2 Multipliers
- 26.2 God Mode
- 26.2 Damage & Math
- 26.2 Item Classification
- 26.2 Dynamic Registry
- 26.2 Tooltips & HUD
- 26.2 Network Protocol
- 26.2 GameRules Table
- 26.2 Commands & Admin
- 26.2 Advancements
- 26.2 Configuration
- 26.2 ModVersionGuard
- 26.2 Architecture & Mixins
- 26.2 Developer Setup
- 26.2 API & Addons
- 26.2 FAQ & Diagnostics
- 26.1.2 Hub
- 26.1.2 Multipliers
- 26.1.2 God Mode
- 26.1.2 Damage & Math
- 26.1.2 Item Classification
- 26.1.2 Dynamic Registry
- 26.1.2 Tooltips & HUD
- 26.1.2 Network Protocol
- 26.1.2 GameRules Table
- 26.1.2 Commands & Admin
- 26.1.2 Advancements
- 26.1.2 Configuration
- 26.1.2 Architecture & Mixins
- 26.1.2 Developer Setup
- 26.1.2 API & Addons
- 26.1.2 FAQ & Diagnostics