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26.2 Home
Dasik (Rifaditya) edited this page Aug 21, 2026
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Welcome to the dedicated documentation suite for Durability Multiplier on Minecraft 26.2 (1.2.2+26.2).
📌 Repository Source Disclaimer: The documentation in this Wiki reflects the current source code state in the repository, which may include recent unreleased commits or developmental features ahead of public release builds on CurseForge and Modrinth.
| Parameter | Value | Description |
|---|---|---|
| Mod Identifier | durability-multiplier |
Namespaced mod ID in Fabric Loader |
| Mod Version | 1.2.2+26.2 |
SemVer release tag |
| Target Minecraft |
26.2 (>=26.2-) |
Native version anchor |
| Java Release | Java 25 | Compiled with release = 25
|
| Fabric Loader | >=0.16.9 |
Minimum loader requirement |
| Fabric API | 0.150.1+26.2 |
Fabric API runtime requirement |
| DasikLibrary | 1.8.3 |
Shared architecture core |
| Registered GameRules | 25 Static Rules + Dynamic Mod Rules | 12 Multipliers, 12 Infinities, 1 Tooltip |
| Mixin Injection Points | 4 Target Classes |
ItemStack, GameRules, MappedRegistry
|
| Author & License | Dasik (Rifaditya) / GPL-3.0-or-later | Open-source modification |
- Durability Multipliers & Categories — Granular 12-category multiplier system and override hierarchy.
- God Mode & Infinity — Zero-damage invincibility toggles.
- Damage Reduction Math & Probabilities — Mathematical formulas and probabilistic rounding.
- Item Classification & Modded Compatibility — How vanilla and modded items are classified.
- Dynamic Modded Item Scanning — Registry freeze scanner and reflection engine.
- Tooltip Indicators & HUD — Sided item tooltip rendering.
- GameRules Reference Table — Exhaustive reference table for all 25 GameRules.
-
Commands & In-Game Administration — Managing settings in-game via
/gamerule. - Advancements & Achievements — Absence policy and vanilla integration.
- Configuration GUI & World Defaults — ModMenu & Cloth Config integration.
- ModVersionGuard Runtime Protection — Zero-dependency version guard.
- Troubleshooting & FAQ — Diagnostic procedures and common questions.
- Architecture & Mixin Descriptors — Package hierarchy, injection hooks, and re-entry safety.
-
Network Sync & Payload Protocol — S2C synchronization protocol (
DurabilityPayload). - Developer Setup & Building — Gradle commands, Loom toolchain, and JDK setup.
-
API & Addon Integration — Extending the mod,
DurabilityHelper, and custom rules.
Durability Multiplier is engineered with ❤️ by Dasik (Rifaditya) | Licensed under GNU General Public License v3.0 (GPL-3.0-or-later).
📌 Repository Source Disclaimer: The documentation in this Wiki reflects the current source code state in the repository, which may include recent unreleased commits or developmental features ahead of public release builds on CurseForge and Modrinth.
- 26.2 Hub
- 26.2 Multipliers
- 26.2 God Mode
- 26.2 Damage & Math
- 26.2 Item Classification
- 26.2 Dynamic Registry
- 26.2 Tooltips & HUD
- 26.2 Network Protocol
- 26.2 GameRules Table
- 26.2 Commands & Admin
- 26.2 Advancements
- 26.2 Configuration
- 26.2 ModVersionGuard
- 26.2 Architecture & Mixins
- 26.2 Developer Setup
- 26.2 API & Addons
- 26.2 FAQ & Diagnostics
- 26.1.2 Hub
- 26.1.2 Multipliers
- 26.1.2 God Mode
- 26.1.2 Damage & Math
- 26.1.2 Item Classification
- 26.1.2 Dynamic Registry
- 26.1.2 Tooltips & HUD
- 26.1.2 Network Protocol
- 26.1.2 GameRules Table
- 26.1.2 Commands & Admin
- 26.1.2 Advancements
- 26.1.2 Configuration
- 26.1.2 Architecture & Mixins
- 26.1.2 Developer Setup
- 26.1.2 API & Addons
- 26.1.2 FAQ & Diagnostics