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LA Mod English
SK-la edited this page Oct 11, 2026
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LA Mod refers to mods created by me, focusing on providing sophisticated chart processing features.
- Supports free BPM settings and dynamic BPM adjustment
- Supports custom speed change conditions using different criteria, such as judgement count, health, etc.
- Supports speed change amplitude and sensitivity
- Modifies content of each column
- Supports operator processing, including column sorting, randomization, hand lock, removal, etc.
- Supports key count conversion
- Locked hand LN supports advanced health penalty
- Drops overlapping taps. The earlier tap is kept unless the keep strategy is turned on, which can keep the older or the newer tap.
- A tap inside an LN is one of three choices: drop the tap, truncate the LN, or truncate and continue the LN from the tap. The default is truncate and continue. A dense run keeps the closing note.
- Note density and long-note density are separate switches and share one gap. The default is 16ms. With beat gap on, the gap is
BeatLength / beat divisor. - Cleanup can cover one slice of objects or one time window. N2N, NtoM, and Pattern Shift finish through this cleanup. Overlapping notes are no longer moved to another column, and a long note that sits too close is no longer dropped as a whole.
- Usable without PS/PSX; former Community Mod Cleaner (MC) has moved here.
- Converts to Full LN charts
- Supports adjusting gap beat intervals or fixed intervals
- Supports changing note arrangement patterns, converting chart tails to shield key patterns
- Generates brand new charts based on chart density trends
- Supports multiple generation algorithms and post-processing, offering strong playability
- For players transitioning to other key modes, this mod can help quickly overcome the adaptation period
- Design philosophy: Based on human charting design principles, attempting to replicate the feel of human-created charts while retaining some formulaic characteristics
- Please do not compare generated content with the original chart, as there is no content correlation between the two
- Provides various key pattern post-processing algorithms
- Bracket
- Delay (high score offset)
- Dump (staircase)
- Jack (stacked keys)
- Chord
- Supports multiple parameter adjustments, offering strong playability
- Achieves processing cycle and formulaic characteristic tuning through waveform graphs and window stepping
- Based on PS Mod design philosophy, conservative in key pattern processing, prioritizing avoiding poor quality charts before considering processing logic
- Full mode support for loop playback of segments
- Supports fixed-point practice
- Supports infinite loop and A-B loop modes
- Can set loop segments in chart editor, which the mod automatically reads for convenient practice of specific difficult sections
- Supports automatic game pausing based on conditions like health and judgement status
- Supports custom pause conditions and behaviors
- Periodic upper limit backtracking function, rewinding to specific positions to restart
- Optimized for arcade charts
- Supports scratch and panel removal
- Supports improved scratch density for keyboard players
- Used to modify correction coefficients in XxySR star rating algorithm
- Includes LN difficulty coefficient and high star correction coefficient
Algorithms sourced from krrcream-Toolkit (an open-source Stable client tool), providing powerful chart conversion capabilities and song selection preview.
KRR N to Nc conversion mod
- Supports specific note conversion logic
- Supports maintaining chart structure
KRR long note processing mod
- Supports special handling for long notes
- Supports optimizing long note distribution
KRR DP processing mod
- Supports chart optimization for double play mode
- Supports specific key pattern adjustments