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Installation

SuitIThub edited this page Jun 23, 2026 · 4 revisions

Installation

1. BepInEx & API

  1. Install BepInEx 5 for your game if not already present.
  2. Ensure HS2API / KKSAPI / KKAPI is in the BepInEx/plugins/ folder.
  3. Launch the game once so BepInEx creates its folder structure.

2. Download modules

Latest builds are on the GitHub Releases page. Versions and direct URLs are also in versions.json.

Recommended: Individual modules (split)

Copy only the DLLs you need, for example:

BepInEx/plugins/HS2-Sandbox/
  HS2Sandbox.PoseBrowser.dll
  HS2Sandbox.AnimBrowser.dll

Subfolders are fine — BepInEx loads recursively. Toolbar icons ship inside each DLL — nothing extra to copy.

3. Game-specific DLL names

Game Pose Browser Anim Browser
HS2 HS2Sandbox.PoseBrowser.dll HS2Sandbox.AnimBrowser.dll
KKS KKSSandbox.PoseBrowser.dll KKSSandbox.AnimBrowser.dll
KK KKSandbox.PoseBrowser.dll KKSandbox.AnimBrowser.dll

Never use the HS2 DLL in KKS/KK (or vice versa).

Details: Supported games & modules

4. First launch

  1. Start Studio (StudioNEOV2.exe or CharaStudio.exe).
  2. Use the left toolbar — click icons for installed modules.
  3. If something fails, check BepInEx/LogOutput.log.

Modules without a sidebar button

Module Behavior
SearchBarManager Search bars appear automatically on configured Studio panels
Workspace Tree Lock Middle-click in the workspace tree — no separate window

5. Configuration (optional)

  • BepInEx Configuration Manager — UI scale, hotkeys, auto-capture delay, etc.
  • Config files under BepInEx/config/com.hs2.sandbox/ — see Configuration & data files

Checklist

  • BepInEx 5 installed
  • Correct game API present
  • Correct DLL(s) for your game
  • CopyScript server running (only if using CopyScript)

→ Module manuals: Home

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