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Commands and Permissions

Telmarine edited this page Oct 22, 2026 · 2 revisions

Commands and Permissions

Commands

Command Permission Default
/fireworks give rocket <id> [players] [amount] fireworks.give OP 2
/fireworks give pattern <id> [players] [amount] fireworks.give OP 2
/fireworks give mystery [players] [amount] fireworks.give OP 2
/fireworks show start <name> fireworks.show.command OP 2
/fireworks show stop <name> fireworks.show.command OP 2
/fireworks show list fireworks.show.command OP 2
/fireworks reload fireworks.admin OP 3
  • [players] defaults to yourself and [amount] to 1. The most is 64 rockets or 16 Pattern Cards.
  • <id> is the bare preset id, for example golden_willow or smiley. Tab completion lists them.
  • /fireworks show list shows every named show, where it is and whether it's running.
  • /fireworks reload re-reads messages.toml and config/codex_fireworks/patterns/, checks installed mods again for the overlap guard and sends the switches to every player. Rocket presets and built-in patterns are datapack files and reload with /reload.

Permissions

Permission What it allows Default
fireworks.design Firework Workbench and Pattern Cards everyone
fireworks.pattern.hex Custom hex colors in patterns OP 2
fireworks.launcher.use Opening launchers everyone
fireworks.show.edit Editing shows and linking launchers everyone
fireworks.show.command /fireworks show OP 2
fireworks.give /fireworks give OP 2
fireworks.bypass Changing anyone's launchers and controllers OP 2
fireworks.admin /fireworks reload OP 3

The nodes work with any permission mod that uses the NeoForge permission API. Without one, the defaults above apply.

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