Repository navigation
Show Controller
Telmarine edited this page Oct 22, 2026
·
2 revisions
Runs a timed show across linked launchers.
- Shift-right-click the controller, or press Link in its screen.
- Shift-right-click each launcher to add it. Shift-right-click a linked launcher again to remove it.
- Shift-right-click the controller again to finish.
- Works with an item in your hand.
- Linking ends by itself after 2 minutes.
- Launchers must be within
link_rangeblocks (default 48) and in the same dimension. - Launchers are numbered #1, #2, ... in the order they were linked.
- Up to
max_launchersper controller (default 32).
Right-click the controller to open it.
- Add cue adds a cue half a second after the selected one. Remove deletes the selected cue.
- Each cue has:
- Time: when it fires, in steps of 0.25 s (Shift: 1 s).
- Launcher: one launcher (#1, #2, ...) or All.
- Slot: a rocket slot (1-9) or Next for the next rocket in turn.
- Test cue fires the selected cue right away.
- Save stores the show and closes the screen.
- Up to
max_cuescues per show (default 200).
- Start and Stop in the screen.
- Redstone: on starts the show on a redstone pulse.
- Loop: on starts the show over when it ends. A looping show stops by itself once all its launchers are empty.
- Give the show a name to start it with
/fireworks show start <name>. Names are unique per server. - Up to
max_shows_per_areashows (default 2) can run within 128 blocks of each other.
Shows don't keep running through a server restart.
A Show Card stores a show so it can be copied between controllers.
- Hold a Show Card and press Write card to save the show onto it. Writing from a stack of blank cards writes one card and puts it in your inventory.
- Hold a written card (in either hand) and press Read card to load its show. Cues for a launcher number this controller doesn't have go to its last linked launcher.
A controller belongs to the player who placed it. See Protection. The fireworks.show.edit permission controls who can edit shows and link launchers.
shows = false in features.toml turns the Show Controller, Show Cards and /fireworks show off.