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CompProperties_GuidedProjectile
juanosarg edited this page Jun 3, 2026
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CompProperties_GuidedProjectile is a comp that will make a projectile track different targets independently
public float hitChance;
public bool selectDifferentTargets;It is a comp class, so you just add it in XML in the <comps> tag. For example, this is the swarm rocket in Vanilla Weapons Expanded - Heavy Weapons
<comps>
<li Class="VEF.Weapons.CompProperties_GuidedProjectile">
<hitChance>1</hitChance>
<selectDifferentTargets>true</selectDifferentTargets>
</li>
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