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FAQ
They're two different things:
- The tool's interface is fully translated: English, Spanish, German, French, Portuguese and Italian (selector in the sidebar).
- The game content comes from the BES base engine (a Spanish Essentials edition): move names, item descriptions, system dialogue… That content belongs to your game's data — you can edit all of it from the tool (Pokédex, Data tabs, Scripts), and translating it is a per-project effort, not a tool setting.
Yes. Reliqui Studio edits the real Essentials project files (PBS text files, .rxdata, scripts) with byte-for-byte verified round-trips — no proprietary formats. Just never have both RMXP and Reliqui Studio saving at the same time: close RMXP before saving here.
- Projects live in their own folders (shown in the Projects card on Home); the installer never touches them.
- Every save first writes a timestamped backup (rotating, last 30 per file) into the app's
backupsfolder. - The Save version button on Home creates a Git snapshot of the whole project you can roll back to.
Home → Export: your Data and Graphics get encrypted into a Game.rgssad (nobody can casually open your maps or scripts) and packed as a ZIP — optionally as a Windows installer. The export is verified byte-for-byte automatically.
Yes — Home → ⚙ Game settings → Battle mechanics, one checkbox each. See Game Settings.
Yes — Pokédex → 🧬 Forms, including maps where wild Pokémon spawn with the form. See Custom Forms.
Not officially — the installer targets Windows 10/11 64-bit. The exported games run wherever mkxp-z runs, but the tool itself is Windows-only for now.
Open an issue with what you did, what happened, and a screenshot if possible.
Reliqui Studio is free and always will be. If you'd like to chip in, there's a Buy Me a Coffee page and a PayPal donation link — same ones as the 💛 button inside the app.
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