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Realtime Sample Engine

Giuseppe GitHub edited this page Aug 4, 2026 · 1 revision

Realtime Sample Engine

The realtime engine auditions slices through the Windows multimedia audio path.

Pitch

The selected MIDI note is compared with the slice root note to calculate playback rate and transposition.

Velocity

Velocity controls event-local gain.

Playback modes

  • Retrigger starts the slice attack again.
  • Legato favors continuous playback behavior when changing notes.

Looping

When enabled, playback moves through attack, repeated loop region, residual loop content, and tail. Note Off releases the current note; Stop All immediately stops all active voices.

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